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Email from Chillingo
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Cake Bake released - 1 day game + sales data
by CaptainChoco ·I hope you stay on top chart for a long time. ;-) -
Cake Bake released - 1 day game + sales data
by chosenonestudios ·I'll let you know what a top 10 overall apps is worth in Thailand and the Philippines tomorrow, has been sitting between 8 and 10 in both stores most of today. -
Email from Chillingo
by UtopianGames ·They emailed me after Bumps got to #29 Top Paid to say congrats on my marketing and also said i did a better job than they could of done so you can do it with a lot of hard marketing and contacts so d -
Detecting collision sides
by jstrahan ·Or top left click scene then expand the background layer and double click actor -
Cake Bake released - 1 day game + sales data
by StusApps ·I'll let you know what a top 10 overall apps is worth in Thailand and the Philippines tomorrow, has been sitting between 8 and 10 in both stores most of today. -
Detecting collision sides
by jstrahan ·If it's not spawned it's in current scene.layers.(whatever layer the actor is in).(actor2 name).position.(x or y) -
Pumpkins video preview for Halloween 2010
by Taidaken ·the artwork is top notch!, looking forward to some gameplay footage -
How to keep the stick inside the base?
by synthesis ·Are you dragging your joystick over the top of your other buttons? If so...are you are pressing the other buttons while using the joystick? -
How to keep the stick inside the base?
by synthesis ·So you are dragging the joystick OVER the top of the other UI? -
Doodle Farts! (promo codes) Release today!
by tenrdrmer ·of farts and then theres a matching game on top of that. Thats where the lasting entertainment comes in. (If your into that, which there are tons of people into that). I'm pretty sure even Apple can -
Ballurst - Now on the Appstore
by gazjm ·after nearly 2 days Ballurst is nipping at the heel's of the top 100 kids for the uk. keeps going up and down, not quite breaking the barrier! It is in the top 200 for uk/us kids/puzzle. But wouldn -
walls wall and more walls
by rustbucket ·Apologies if this has been covered: I have a game in which you guide a ball through a maze (original, I know!) and when the player touches any of the walls they lose some energy. At the moment I have -
Cake Bake released - 1 day game + sales data
by quantumsheep ·I was expecting the top 10 to be full of card matching games! -
Two quick questions...
by StusApps ·up to the nearest number on the list at the top. -
Why can't my actors have more than 2 restitution?
by synthesis ·I recommend that you make a quick test of a ball and a table top. Drop the ball vertically on the flat surface with different restitutions to get a feel for how it behaves. Change the restitution on -
spawn vs alpha and un-spawn
by synthesis ·You cannot "unspawn" and actor...but you can "destroy" it. -
spawn vs alpha and un-spawn
by 2D-Sprite-Box ·You can destroy the actor -
Gravity ... then make an actor non-moveable
by scitunes ·----destroy -
Aetherium preview!
by MarkOnTheIron ·No, it will be a top-down "tilt-to-live" inspired game with some really original twists. It will have a multiplayer option. And some minigames (one of them will be a shooter).