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  1. How can i set a 'hit marker'

    firemaplegames
    by firemaplegames · September 2010
    I put that in quotes just because I'm not sure what happens when the player dies. Maybe there's sound effects, death animations, etc.?
  2. Stick Climber just submitted!

    Chaser
    by Chaser · September 2010
    Easy to play! Just tap anywhere on the screen to make the stick climber jump from left to right to either destroy or avoid the threats. I'll have video maybe tomorrow.
  3. How can i set a 'hit marker'

    millerbrother1
    by millerbrother1 · September 2010
    Great logic, except I'm not clear as to how you would say [kill Player]. As far as I know the "Destroy Actor" behavior is only good for the current actor (i.e. the enemy). So to put
  4. Email from Chillingo

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · September 2010
    utopiangames said:
  5. Cake Bake released - 1 day game + sales data

    CaptainChoco
    by CaptainChoco · September 2010
    I hope you stay on top chart for a long time. ;-)
  6. Cake Bake released - 1 day game + sales data

    chosenonestudios
    by chosenonestudios · September 2010
    I'll let you know what a top 10 overall apps is worth in Thailand and the Philippines tomorrow, has been sitting between 8 and 10 in both stores most of today.
  7. Email from Chillingo

    UtopianGames
    by UtopianGames · September 2010
    They emailed me after Bumps got to #29 Top Paid to say congrats on my marketing and also said i did a better job than they could of done so you can do it with a lot of hard marketing and contacts so d
  8. Detecting collision sides

    jstrahan
    by jstrahan · September 2010
    Or top left click scene then expand the background layer and double click actor
  9. Cake Bake released - 1 day game + sales data

    StusApps
    by StusApps · September 2010
    I'll let you know what a top 10 overall apps is worth in Thailand and the Philippines tomorrow, has been sitting between 8 and 10 in both stores most of today.
  10. Detecting collision sides

    jstrahan
    by jstrahan · September 2010
    If it's not spawned it's in current scene.layers.(whatever layer the actor is in).(actor2 name).position.(x or y)
  11. Pumpkins video preview for Halloween 2010

    Taidaken
    by Taidaken · September 2010
    the artwork is top notch!, looking forward to some gameplay footage
  12. How to keep the stick inside the base?

    synthesis
    by synthesis · September 2010
    Are you dragging your joystick over the top of your other buttons? If so...are you are pressing the other buttons while using the joystick?
  13. How to keep the stick inside the base?

    synthesis
    by synthesis · September 2010
    So you are dragging the joystick OVER the top of the other UI?
  14. Doodle Farts! (promo codes) Release today!

    tenrdrmer
    by tenrdrmer · September 2010
    of farts and then theres a matching game on top of that. Thats where the lasting entertainment comes in. (If your into that, which there are tons of people into that). I'm pretty sure even Apple can
  15. Ballurst - Now on the Appstore

    gazjm
    by gazjm · September 2010
    after nearly 2 days Ballurst is nipping at the heel's of the top 100 kids for the uk. keeps going up and down, not quite breaking the barrier! It is in the top 200 for uk/us kids/puzzle. But wouldn
  16. walls wall and more walls

    rustbucket
    by rustbucket · September 2010
    Apologies if this has been covered: I have a game in which you guide a ball through a maze (original, I know!) and when the player touches any of the walls they lose some energy. At the moment I have
  17. Cake Bake released - 1 day game + sales data

    quantumsheep
    by quantumsheep · September 2010
    I was expecting the top 10 to be full of card matching games!
  18. Two quick questions...

    StusApps
    by StusApps · September 2010
    up to the nearest number on the list at the top.
  19. Why can't my actors have more than 2 restitution?

    synthesis
    by synthesis · September 2010
    I recommend that you make a quick test of a ball and a table top. Drop the ball vertically on the flat surface with different restitutions to get a feel for how it behaves. Change the restitution on
  20. spawn vs alpha and un-spawn

    synthesis
    by synthesis · September 2010
    You cannot "unspawn" and actor...but you can "destroy" it.
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