GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. What 1 dream feature would you like to see in gamesalad next?

    Xenox
    by Xenox · April 2010
    Multi player ablilty on the iPhone or iPad using the Wi Fi would be soooooo good. It would it would open so many possibilities of gameplay!
  2. Mouse Cursor Help

    firemaplegames
    by firemaplegames · April 2010
    However, if you plan on making this game for the iPhone/iPod/iPad, be aware that there isn't ever a cursor on the screen - your finger is the "cursor".
  3. FreeAppADay.com - anyone used this?

    firemaplegames
    by firemaplegames · April 2010
    $1200 (plus a lost week of income) seemed like to much to gamble with at the time. Even though it isn't a ton of money, I could use that to buy another laptop, 2 iPads, or another 30inch monitor...
  4. Im hearing whispers of the new 4.0License agreement that might spanner Gamesalad

    ORBZ
    by ORBZ · April 2010
    swf's) would be able to create applications for iPad and iPhone that do not look and feel just like the iPhone SDK. This would ruin the apple brand. We can't forget that Apple's customer is the con
  5. Problem with vertical scrolling in portrait for iPad

    cmasterenko
    by cmasterenko · April 2010
    I have a background in portrait mode for iPad that's 768x2048 and the camera follows me attribute on an actor, but I can't get my game to scroll vertically. It will only wrap, but not scroll to see th
  6. GameSalad iPhone Viewer 0.8.5

    dmilinovichiii
    by dmilinovichiii · April 2010
    I recently deleted XCODE and I don't want to have to re-download it just to install GameSalad iPhone Viewer 0.8.5. My iPod Touch is jailbroken so I can install ipa files. Does someone have an ipa vers
  7. Im hearing whispers of the new 4.0License agreement that might spanner Gamesalad

    Cap
    by Cap · April 2010
    I don't know if GameSalad will support Android in the future. Would be great. But honestly - in my case- it doesn't really matter. As good Googles Android turns out to be, for me -and I guess for lots
  8. Power Meter

    wayneh001
    by wayneh001 · April 2010
    No idea why but Kids seem to love Bashing their iPods/iPhones.... Maybe some like Bashing iPads too...
  9. Accelerometer problems with autorotate

    betazero
    by betazero · April 2010
    I brainstormed and made not only a fix but something that works pretty great for autorotate & accelerometer. It flips the controls backwards when the iphone/ipad is upside-down. Hope it helps
  10. HELP BIG BUG

    betazero
    by betazero · April 2010
    I brainstormed and made not only a fix but something that works pretty great for autorotate & accelerometer. It flips the controls backwards when the iphone/ipad is upside-down. Hope it helps
  11. Desperately waiting for GS 0.8.4.1 - How long GS team?

    betazero
    by betazero · April 2010
    I brainstormed and made not only a fix but something that works pretty great for autorotate & accelerometer. It flips the controls backwards when the iphone/ipad is upside-down. Hope it helps
  12. iPhone or iPad First?

    Valan
    by Valan · April 2010
    I think it is better to upsize the gameplay and screen layout. The graphics should definitely be made for the iPad and reduced for the iPhone. The smaller screen needs heavy consideration and then th
  13. upgrading

    jonmulcahy
    by jonmulcahy · April 2010
    since the software is free, you can install it on any number of machines. I'm pretty sure you can activate them as well, but personally, I have GS activated on my iMac at home, and just the free versi
  14. how is everyone doing with their ipad game sales?

    goliath
    by goliath · April 2010
    Just a quick question- how is everyone doing with their ipad game sales?
  15. iPhone or iPad First?

    JamesZeppelin
    by JamesZeppelin · April 2010
    I would start with ipad then just for that reason.
  16. iPhone or iPad First?

    JCFord
    by JCFord · April 2010
    If you make the iphone version first, then when you increase the canvas size at least all the elements will still be on screen for you to see, otherwise if you make the ipad first and then shrink the
  17. best game controls for ipad / iphone

    jlbjork
    by jlbjork · April 2010
    I am an experienced game developer, but have never developed for a touchscreen only platform before. I could use a tip or two about the best controls for use with a touchscreen. Your imput will go a …
  18. when the apple will Release the iphone 4?

    BeyondtheTech
    by BeyondtheTech · April 2010
    Otherwise, I might just ditch my iPhone and go back to a dumbphone and get an iPad 3G.
  19. iPhone or iPad First?

    Vmlweb
    by Vmlweb · April 2010
    I think it's best if I try to make as many of my games for iPhone and iPad to get both audiences.
  20. Hey, Finally I'm back!

    BeyondtheTech
    by BeyondtheTech · April 2010
    Even if you don't have an iPad, I think it would be in your best interest, technically and financially, to develop your assets as if you're were designing for the iPad. You can always scale down your
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla