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Graphics and Recurring Blurriness
by Socks ·What size are the images and what size are the actors you are applying them to (a single example will do) ? A rough idea of the size is not much use in problem solving, are you able to say what the ac -
Graphics and Recurring Blurriness
by tholder ·Here's a side by side comparison. you can especially see it on the mushrooms on the right...(Image) -
RossmanBros Next Game - WIP - Get Me Outta Here
by BigDave ·just write him an email with your lines etc -
Graphics and Recurring Blurriness
by Socks ·Where (on what) are you previewing the game, an Android Fire, an iPhone4, in Creator on a PC, on a Retina iPad . . . ? -
Lyfesaver is on the App Store!
by Toque ·Glad you thought it out. Well done. -
Graphics and Recurring Blurriness
by tholder ·- I've been a graphic designer for 20 years. However when we drop in graphics, they look crisp and clean yet when we preview the game they always become slightly blurry. Do you know why this is? -
Lyfesaver is on the App Store!
by zweg25 ·I do too. Who knows, may keep it. -
MD5 hash generator needed
by zweg25 ·it will output what you want. You should look at how to communicate with servers in Gamesalad if you do not already know. -
MD5 hash generator needed
by SA_FNAFCoder ·How do I do that? Can you show me with screenshots? -
Battle simulator
by smurfted ·So i'm starting this thread for a new game i'm making. It's also a test to see how far i can push game salad (some of you might have already seen my guys in action in another thread). -
save high score with custom score
by tatiang ·I'm sorry, I don't understand what you wrote. -
Cycle color of actor by tapping
by Toque ·You could have four different colour boxes and use change image behavior. -
save high score with custom score
by SoAGAMES ·(Quote) -
Amazon iAp version2
by lycettebros ·Thanks @Hopscotch you are a gentleman. -
Cycle color of actor by tapping
by wdangelo@me.com ·Thank you all so much! This is extremely helpful! -
Cycle color of actor by tapping
by Socks ·(Quote) -
Cycle color of actor by tapping
by Hopscotch ·(Quote) -
Cycle color of actor by tapping
by Socks ·This cycles through Red > Blue > Green, but if you change the first Change attribute to -120 it will cycle Red > Green > Blue . . . if you change it to +1.40625 it will cyc -
Cycle color of actor by tapping
by Hopscotch ·Make an integer self attribute called ColorState in the actor, then add the following code: -
Cycle color of actor by tapping
by Armelline ·I'd probably do it something like this.