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  1. Importing a table now takes 90 seconds, instead of 2 seconds.

    Hymloe
    by Hymloe · July 2015
    Loading times on iPad 2 are several minutes long. It used to take 5 - 10 seconds.
  2. Best platform to begin a new game..????

    pHghost
    by pHghost · July 2015
    (Quote)
  3. Best platform to begin a new game..????

    Socks
    by Socks · July 2015
    (Quote)
  4. Best platform to begin a new game..????

    blackmoroi
    by blackmoroi · July 2015
    I need my game looks visually good without any graphics blur....is it still good if I switch my iphone game into ipad?
  5. Image size of actor and background?

    Socks
    by Socks · July 2015
    A full screen iPad image is 2048 x 1536 pixels.
  6. Best platform to begin a new game..????

    pHghost
    by pHghost · July 2015
    It isn't a bad idea. It is all a matter of preference, how you personally like to work. I think that most people actually start with an iPad project.
  7. Best platform to begin a new game..????

    blackmoroi
    by blackmoroi · July 2015
    ooh god...so starting with an ipad size 1024 x 768 is a bad idea..???? just now i started my new project. So may I restart this with an iphone size 568X320....???
  8. made my game in 480x320

    blackmoroi
    by blackmoroi · July 2015
    to make my game work in all types of iphone and ipad. Pls help me...I don't know what to do.
  9. Image size of actor and background?

    blackmoroi
    by blackmoroi · July 2015
    I am planning to make a game in ipad landscape platform. My actor has size of 50x50. Pls help me by suggesting the image size for this actor. I am using independent resolution. plsss help me...Also I
  10. Best platform to begin a new game..????

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    (Quote)
  11. "Yikes! Spikes!" Now available!

    MentalDonkeyGames
    by MentalDonkeyGames · July 2015
    Now available on the Apple AppStore!
  12. New Developer Interview: Jaime Salas Jr (hybrid)

    hybrid
    by hybrid · July 2015
    @ookami007 Thanks for the interview and the opportunity of share a little of my journey has game developer it was a good experience, and thanks @NipaDidIt and @As_Of_Latte for your comments!!!
  13. Starting work on a new game Penguin Power

    jamie_c
    by jamie_c · July 2015
    @neoman, @NipaDidIt, @Lovejoy, @imjustmike, thanks guys. Yes the dust kick is a little particle effect.
  14. Zooming-out from the working scene

    zajinakajazz
    by zajinakajazz · July 2015
    @NipaDidIt oic...
  15. Constrained actors not moving in sync, not colliding with walls and scrolling backgrounds

    harsh3112
    by harsh3112 · July 2015
    Please suggest how should I go about it and does this issue arise only when previewing in game salad creator or it will persist even while I preview it on my iPhone 6 plus or an iPad?
  16. Problems with Android builds?

    QASalad
    by QASalad · July 2015
    (Quote)
  17. Building my first

    Lovejoy
    by Lovejoy · July 2015
    < less than the half of the screen. So in iPad project for example it would be if selfx < 512 spawn
  18. Will an app be rejected for this?

    Hopscotch
    by Hopscotch · July 2015
    Even working native with XCode there is no reliable way of telling the Appstore to not allow downloads for iPhone4 and iPad2. You can specify minimum ARM7 and iOS7 for example, but this still applies
  19. Will an app be rejected for this?

    supafly129
    by supafly129 · July 2015
    If an app experiences crashes on older devices such as iphone 4 or iPad 2 for instance, would that cause the app to be rejected?
  20. New Developer Interview: Jaime Salas Jr (hybrid)

    ookami007
    by ookami007 · July 2015
    Thanks @NipaDidIt - we have alot of talent in the community and I'm happy I can feature them on our site.
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