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  1. Who stands in front of who..

    Hopscotch
    by Hopscotch · September 2016
    @smurfted what you are asking is z-order- or depth-sorting.
  2. Make this game: "Pen Pineapple Apple Pen"

    adent42
    by adent42 · September 2016
    Make a "Pen Pineapple Apple Pen" game. Post it here.
  3. Who stands in front of who..

    Socks
    by Socks · September 2016
    You can simply make 6 or 7 (or however many you want) spawners that spawn the soldiers in the appropriate layer order.
  4. Who stands in front of who..

    smurfted
    by smurfted · September 2016
    So i'm back on this as i think it will open up much more graphical games.
  5. replicate depending on time

    digitalzero
    by digitalzero · September 2016
    so i have a game attribute called special charge and the longer you hold it the more it will go up, its an index attribute... i want another actor that will replicate for every second it goes up... no
  6. orbiting around player megaman style

    digitalzero
    by digitalzero · September 2016
    hahahahahhaha oh @Socks you're the best... thats exactly what i was trying to get at! thanks so much for your patience and understanding... lol you been dealing with me for years now lol
  7. New Riffel's Pinball Game - With new GameSalad features

    BigDave
    by BigDave · September 2016
    how much downloads did it require to reach that position?
  8. Hexio

    Braydon_SFX
    by Braydon_SFX · September 2016
    Wow! Always love your ideas and how you execute them and bring them to life. Excellent job!
  9. 20 Seconds - Word Game Out Now!

    unbeatenpixel
    by unbeatenpixel · September 2016
    (Quote)
  10. 20 Seconds - Word Game Out Now!

    Two.E
    by Two.E · September 2016
    Judging by how long it took you to go from 12 seconds to 20 seconds. I suspect we will be waiting a while for the sequel 640 seconds. (Image)
  11. Hexio

    Two.E
    by Two.E · September 2016
    You place down 3 numbers onto the board at a time.
  12. Testing ad rewards

    Wonder Maru
    by Wonder Maru · September 2016
    I'm trying to use the ad rewards for the first time. How can I test if they're working? Is there another (quicker) way other than making a build? I was thinking I could get some sort of alert pop-up l
  13. Actor leaves duplicate trace when moving in any direction

    cornyxxl
    by cornyxxl · September 2016
    I am also new to gamesalad. I have exactly the same problem when doing your tutorial. When I press play and start the app, i can't see the background (although it is shown in that youtube tutorial vid
  14. 20 Seconds - Word Game Out Now!

    unbeatenpixel
    by unbeatenpixel · September 2016
    Glad you appreciate it!
  15. An Illustrated Guide to the Display Text Behaviour

    Armelline
    by Armelline · September 2016
    @UncloudedStudio How far do you move it off screen? Is the actor getting destroyed? It's normally the actor getting destroyed when it comes to that kind of thing. If not, then @Socks is probably right
  16. RPG Connecting Rooms

    AlchimiaStudios
    by AlchimiaStudios · September 2016
    Glad to hear you got it sorted!
  17. State of GameSalad 8-25-2016

    ForumNinja
    by ForumNinja · September 2016
    He just got back late last night, so hopefully we can get this last set of blockers fixed fairly quickly and have the build out to you guys soon barring no other crazy issues pop up (Image)
  18. How to make a GIF work in reverse from point where it ended

    Socks
    by Socks · September 2016
    Just use the method as explained, make yourself a small controller actor and use the same method to have it control your loading animation.
  19. How to make a GIF work in reverse from point where it ended

    cBrooks
    by cBrooks · September 2016
    Agh, hold on a minute. I didn't see all that was in the demo. Understand it now. Thanks so much!
  20. How to make a GIF work in reverse from point where it ended

    cBrooks
    by cBrooks · September 2016
    Thanks so much for the quick reply and demo. So, how would I apply this to my case? Because it seems you are changing the rotation of the loading actor, how would I make it so it changes the frame?
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