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Hardest thing to learn about GS for beginners?
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Ad revenue off of gamesalad games?
by expired_012 ·Well it all depends on good your app is. Do you think your app can make it to the top? If not, just go with the $99 and make your app paid. Thats probably the better way to go. See if your apps can ma -
Ad revenue off of gamesalad games?
by expired_012 ·Do you have a pro membership (the one that costs $1999?) If not, then you can not put ads in your game, its a pro feature only. And the amount of money you make from ads all depends, the majority of p -
Interesting Obersevation on MB Image Usage
by Portyman ·I have a game that i have players make a choice and depending on the choice a certian actor spawns.I used one main game scene and had the acotr spawn on that. I destroy that actor and the game begins -
Camera Control with joypad?
by Hachiko ·Put all the actors that forms the joystick in a different, non-scrollable, layer. -
How do i set up High Score Save
by quantumsheep ·For future reference, there's a magnifiying glass top right of the page - use that to search for info. -
Save
by chosenonestudios ·use the save and load attribute, or search in the top right hand corner for saving, its been covered ALOT. -
Thinking ahead...
by butterbean ·Games that stick in the top 50 are either spending tons of money in advertising a day, have a separate marketing department that works on just keeping it up there, or are just extremely lucky or have -
Changing gravity
by scitunes ·You may think you could just put a rule that says when colliding with ground instead of the whole game.AllowJump thing but there are two problems. You will have to check to the run to completion of th -
How to differentiate between touching actor or background
by thegwill ·The moving actor is about 25x25 and moves around on top of the background. There can be lots of these. -
Audio Edit like it's Photoshop ^_^
by scorelessmusic ·"LAoE means Layer-based Audio Editor, and it is a rich featured graphical audiosample-editor, based on multi-layers, floating-point samples, volume-masks, variable selection-intensity, and ma -
New App Review Site AppSurfer.net By Weswog
by BarkBarkCo ·- I would remove the site name from the top left as it seems redundant to the banner. Weebly has this new feature (ImagePefcect) that allows you to add some pretty nifty effects to text in the banner, -
Bumps 1.1 - New Levels - New Minigame - Lite Release
by Devils ·The trailer looks sweet. I hope you guys can come back to the top maybe this time you'll take Angry Birds out. Good Luck. -
Word on the Street - Major Devs might leave app store.
by Chunkypixels ·I'd think its similar for EA mobile too.... and they consistently hog a majority of the top10 games list. -
Word on the Street - Major Devs might leave app store.
by quantumsheep ·http://www.gamasutra.com/view/news/29077/TopGrossing_iTunes_Apps_EA_Takes_Over_Charts_During_Catalog_Sale.php -
Doodleski is free for the weekend
by UtopianGames ·800-1200 each day...that must of got you in top 50 games? -
Bumps drops 7 places in games, advice?
by StusApps ·utopiangames said: -
Bumps drops 7 places in games, advice?
by UtopianGames ·btw dropped to #35 games #63 top paid (Image) -
White background images in Phasers HD update
by cefarix ·I'm not sure what you mean by invisible layers. We have two layers for every level (scene), one is the background layer, and the other layer contains everything else (player actor, enemy actors, score -
White background images in Phasers HD update
by expired_012 ·Do you have any invisible layers over all your actors? I had the same problem when I put a border that was 768x1024 around the screen. There was supposed to be only a black border around all 4 sides