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  1. Prevent diagonal swiping

    tatiang
    by tatiang · January 2016
    I have no idea if the same strategy will work for a larger grid! This is just off the top of my head...
  2. Random spawning of actors doesn't always work?

    hamzawesome
    by hamzawesome · January 2016
    I know it's not because I've included "Destroy this actor" with my two change attributes, because I removed that behavior from each triangle and the problem still persists. I also k
  3. iOS users spend 75% more than android users.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    (Quote)
  4. iOS users spend 75% more than android users.

    Hopscotch
    by Hopscotch · January 2016
    Using the Top Grossing list, means you are not comparing apples to apples. I think most indies are realistic enough not to try and compete or compare themselves with a Rovio, King or Supercell. Realis
  5. Topdown track edge collision

    ph33r_zerot
    by ph33r_zerot · January 2016
    I am looking at making a top down car racer.
  6. Hacked - Watch out!

    GeorgeGS
    by GeorgeGS · January 2016
    (Quote)
  7. Hacked - Watch out!

    Dues
    by Dues · January 2016
    (Quote)
  8. Hacked - Watch out!

    GeorgeGS
    by GeorgeGS · January 2016
    On the hacking note, it's worth it to use two factor authentication whenever you can. No guarantees they can't hack around that too, but it's another layer of potential safety.
  9. "Custom" Collision Shapes??

    Armelline
    by Armelline · January 2016
    (Quote)
  10. "Custom" Collision Shapes??

    maurygrams
    by maurygrams · January 2016
    I made it so the bullet only hits it if its Y is lower than the zombies Y+20. So no its not hitting but it is colliding. (the bullet is suppose to be going over the top)
  11. "Custom" Collision Shapes??

    maurygrams
    by maurygrams · January 2016
    shape of the image. When a bullet skins the top of an actor image (by like half a pixel) and hits another actor image behind it, it switches they're health. I suggest you guys try it. Maybe a problem
  12. Chartboost Advertising my App via CPI

    adriangomez
    by adriangomez · January 2016
    I advertised a native app. You can't advertise unless you integrate their API. Since Gamesalad doesn't have Tapjoy, you can't advertise with them. They charge 10cents incentivized installs and 20cents
  13. Does this look fun? :)

    illaciaerik
    by illaciaerik · January 2016
    (Quote)
  14. Does this look fun? :)

    tatiang
    by tatiang · January 2016
    Looks fun for a moment or two... I think you might want to add enemies/obstacles coming from the left side of the screen or even the top and bottom (I skipped through the 5 minute video so if you alre
  15. Does this look fun? :)

    illaciaerik
    by illaciaerik · January 2016
    The rules regarding the boss dragon is that you have to destroy one body part at the time, starting at the back.
  16. Drag & drop actor by touch? (rpg inventory solution)

    KIIVIIN
    by KIIVIIN · January 2016
    (Quote)
  17. How to make an actor follow another actor

    imjustmike
    by imjustmike · January 2016
    What this will do is tell the follower to move the the hero's location but only when it's more than 100px away, otherwise, the actors will always end up on top of each other.
  18. Drag & drop actor by touch? (rpg inventory solution)

    imjustmike
    by imjustmike · January 2016
    (Quote)
  19. Drag & drop actor by touch? (rpg inventory solution)

    Armelline
    by Armelline · January 2016
    Spawning and destroying them is likely to be less resource intensive. It will reduce the number of actors permanently on the scene, it will reduce the logic that needs to be scanned each cycle, and if
  20. Drag & drop actor by touch? (rpg inventory solution)

    KIIVIIN
    by KIIVIIN · January 2016
    So the function I use, Spawn inventory when inventroy is true and destroy inventroy when false takes a lot of data?
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