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  1. Consumable and Non-Consumables are combined.

    As_Of_Latte
    by As_Of_Latte · July 2015
    @NipaDidIt That makes perfect sense! I went through and double checked and I do have the correct rows set in the text expression. So, I am unsure why they would both be firing...
  2. release problems

    GeorgeGS
    by GeorgeGS · July 2015
    Zipalign is part of the Android build-tools package. Once you have that installed as part of the Android SDK you would find it in a directory like C:\Program Files (x86)\Android\android-sdk\build-too
  3. Problem setting up "NEW" in-app purchase

    As_Of_Latte
    by As_Of_Latte · July 2015
    Hey @NipaDidIt I just downloaded your "iapDemo" project and it's a very simple/clean setup and easy to follow!
  4. release problems

    krewic gaming
    by krewic gaming · July 2015
    @tintran thanks I'm almost there you wouldn't happen to know where I could maybe download the zipalign do you? its the only piece I'm missing.
  5. Problem setting up "NEW" in-app purchase

    http_gamesalad
    by http_gamesalad · July 2015
    @NipaDidIt I already tried turning off the iAp & it didn't happen. My purchase table only has the ID & the consumable checked. 3,4,5 are blank. I turned of the change attribute game.b
  6. Problem setting up "NEW" in-app purchase

    http_gamesalad
    by http_gamesalad · July 2015
    @NipaDidIt
  7. Dungeon Master + Roguelike? I need your opinion

    68kStudios
    by 68kStudios · July 2015
    @NipaDidIt
  8. Problem setting up "NEW" in-app purchase

    http_gamesalad
    by http_gamesalad · July 2015
    @NipaDidIt I noticed that even though that you said in - app is not supported by preview game.Bank/Star = 100 before you even buy anything.
  9. Been away for a long time...

    pHghost
    by pHghost · July 2015
    (Quote)
  10. Been away for a long time...

    CodeMonster
    by CodeMonster · July 2015
    @NipaDidIt
  11. X-1 Rescue Lander. Level 1 Ship Mechanics. UPDATED

    CaptFinn
    by CaptFinn · July 2015
    @NipaDidIt
  12. Change App Platform only stretched my project?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    publishing. It's always best to start with ipad if you plan on targeting that device as that is the largest. When you do a universal build when publishing it will scale everything down for smaller io
  13. ricochet theory - minimalistic puzzle game (august release)

    iamcartez
    by iamcartez · July 2015
    @NipaDidIt I think I saw your post about Android, I may try that trick..
  14. Setting up in app purchases on Android

    http_gamesalad
    by http_gamesalad · July 2015
    @lovejoy & @NipaDidIt I'm not given he choice to select "unmanaged product" (Image)
  15. Setting up in app purchases on Android

    http_gamesalad
    by http_gamesalad · July 2015
    @NipaDidIt Well I set it to active & still no luck. I reinstalled the app from the google play store & I pressed for the in app & nothing happened
  16. Feature Request: WebView -> Vote for it!

    ThoPel
    by ThoPel · July 2015
    iOS (iPhone, iPad, iPod)
  17. New Logo!

    As_Of_Latte
    by As_Of_Latte · July 2015
    @robertkdale and @NipaDidIt Awesome guys, thank you! Really appreciate the kind words and encouragement (Image)
  18. Problems installing viewer

    EwokPD
    by EwokPD · July 2015
    Target device's iPad Air 2 and iPad 2 both running iOS 8.4.
  19. Pause scene after 3 seconds

    Baccarda
    by Baccarda · July 2015
    (Quote)
  20. "Yikes! Spikes!" Now available!

    Approw
    by Approw · July 2015
    @NipaDidIt looks great! cant wait when it comes out for iphone/ipad:)
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