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  1. Weird Missile Behavior

    reddotinc
    by reddotinc · July 2010
    destroy this actor
  2. SpaceSwarm Updated

    quantumsheep
    by quantumsheep · July 2010
    Your spaceswarm youtube vid (top one) is set to private - we can't see it!
  3. Doodle Destroy 2 isn't featured in N&N! :(

    aalzanki
    by aalzanki · July 2010
    Doodle Destroy 2 Have been in the app store for two days, I had 220 payed downloads yesterday. Meanwhile the N&N (for all games) section have been updated and Doodle Destroy 2 wasn't featured.
  4. GameSalad Textbook

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · July 2010
    I'm working really hard on this book now. It's my top project!
  5. Gravity similar to Doodle Destroy?

    aalzanki
    by aalzanki · July 2010
    I also have Doodle Destroy 1, its awesome. Thinking of dropping a review this week!
  6. Gravity similar to Doodle Destroy?

    iDeveloper
    by iDeveloper · July 2010
    I also have Doodle Destroy 1, its awesome. Thinking of dropping a review this week!
  7. Gravity similar to Doodle Destroy?

    aalzanki
    by aalzanki · July 2010
    I'm the creator of Doodle Destroy (Image)
  8. Gravity similar to Doodle Destroy?

    iDeveloper
    by iDeveloper · July 2010
    How can I get the gravity similar to that Doodle Destroy game?
  9. Transition effect

    design219
    by design219 · July 2010
    For the fade up part, you do the reverse: make the opacity 100% and then use interpolate to make it go to 0 opacity. I would then use a destroy behavior. (timer after 1 second, destroy actor)
  10. Weird Missile Behavior

    CaramelTigerClan
    by CaramelTigerClan · July 2010
    I have a scrollable game in which you press a button to make the ship shoot a rocket. The button is on a non-scrollable layer, but it creates the rocket on the non-scrollable layer as well! Our game i
  11. New Feature Ideas - Actors Drop Down and Special HUD Scene

    A3MG
    by A3MG · July 2010
    I would love to see a drop down menu for actors at the top next to Back/Forward, Home, and Scene (dropdown). That way from one actor I can go to another actor without having to go back to a scene or
  12. App pricing? $0.99 or $1.99?

    AfterBurnett
    by AfterBurnett · July 2010
    But seriously, yes, there is a LOT of CRAP on the iPhone but there are also games that are equally as impressive as some of the top PSP games. My cousin was most depressed after buying 300(great movie
  13. App pricing? $0.99 or $1.99?

    design219
    by design219 · July 2010
    I myself think the $.99 is probably a better way to go, just because if you look at the top selling games, Angry Birds, Doodle Jump etc. they are always $.99. The biggest market in games is still the
  14. App pricing? $0.99 or $1.99?

    aalzanki
    by aalzanki · July 2010
    @POLYGAMe actually Doodle Destroy FREE have been downloaded 850,000 times.
  15. App pricing? $0.99 or $1.99?

    aalzanki
    by aalzanki · July 2010
    I'm aiming for top games USA (Image)
  16. App pricing? $0.99 or $1.99?

    aalzanki
    by aalzanki · July 2010
    I'm pricing Doodle Destroy 2 at $1.99, while my other game Doodle Destroy FREE is free. Some people are writing reviews on Doodle Destroy FREE complaining that $1.99 is too much.
  17. How to offset the camera without it being all weird and jerky?

    ericdg123
    by ericdg123 · July 2010
    I've noticed this problem when constraining other actors positions too, but just putting the actor that the other actors are constrained to in the layer before the constrained actors it works ok.
  18. iPad sales comparing to iPhone sales

    ericdg123
    by ericdg123 · July 2010
    My sales for this game on the iphone never topped $20 in a day and had about $20 the day after the update when it was #41 in the racing category.
  19. Isn't Apple going to reject created games?

    IntelligentDesigner
    by IntelligentDesigner · July 2010
    @Rob2, That means it specifically does not meet the criteria in Apple's Developer contract (3.3.1) 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use
  20. Print the behaviors?

    italianmaxx
    by italianmaxx · July 2010
    I'm atempting at my 1st game (a top down car race) and Working with GS is really a pain. Every 5 mins I need to save and restart, because GS start to sleep and the rainbow little ball starts to roll..
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