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  1. Setting up in app purchases on Android

    http_gamesalad
    by http_gamesalad · July 2015
    @NipaDidIt yup !
  2. Is there a rule or command to blur anything behind an image?

    tatiang
    by tatiang · July 2015
    @NipaDidIt There's a bug with the forum software that causes attachments to disappear when a thread is marked as "answered." You had a really nice demo and I'm wondering if you woul
  3. "Yikes! Spikes!" Now available!

    As_Of_Latte
    by As_Of_Latte · July 2015
    @NipaDidIt Nicely done! I only have an iPhone, but will download it the second it's available for iOS.
  4. How to add "BILLING permission to your APK."

    http_gamesalad
    by http_gamesalad · July 2015
    @NipaDidIt That's what I did hahaha. Google isnt recognizing that I have in app in the apk file
  5. Mac Stable Release 0.13.32

    Hopscotch
    by Hopscotch · July 2015
    There you go, even more complex than anticipated.
  6. "Yikes! Spikes!" Now available!

    MentalDonkeyGames
    by MentalDonkeyGames · July 2015
    Hey all!
  7. Mac Stable Release 0.13.32

    Hopscotch
    by Hopscotch · July 2015
    I have scene and graphics heavy projects myself which have a 200Mb+ footprint. These show a very slight memory increase over time, which then suddenly dissipates and drops back to normal after a few m
  8. How to display Chartboost ads if only has one scene?

    As_Of_Latte
    by As_Of_Latte · July 2015
    @NipaDidIt Awesome. So glad I stumbled upon this forum post. This entire method is exactly what I've been looking for. Thanks!
  9. How to display Chartboost ads if only has one scene?

    As_Of_Latte
    by As_Of_Latte · July 2015
    @NipaDidIt Ok cool! Do you have music during your gameplay? And if you do, does the music stop during this "pause game" display ads method?
  10. How to display Chartboost ads if only has one scene?

    As_Of_Latte
    by As_Of_Latte · July 2015
    @NipaDidIt This seems like a pretty solid setup! I recently had the "when button pressed - reset scene: enable ads" method, but this change to scene Ads and unpause method seems to f
  11. Loading Wheel Flexibility -[ 5-minute implementation feature? ]-

    owen_dennis
    by owen_dennis · July 2015
    Like personally, I'd like to make mine a little bit bigger. When people have tested my game, I have a loading image pop up, but then there is a point where they start wondering if the game has hung up
  12. Mac Stable Release 0.13.32

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    iPad1: 127MB/256MB/49% (crash amount/total amount/percentage of total)
  13. Mac Stable Release 0.13.32

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    Even 130 shouldn't cause a crash on an iPad 2. 150 is more crash range for that device.
  14. Mac Stable Release 0.13.32

    Hopscotch
    by Hopscotch · July 2015
    As a side note, I tested your current version yet again. On an iPhone4s which is technically comparable with the iPad2 you used. I wasted another good 45 minutes of gameplay in the hope of finally cra
  15. Universal app... some questions

    airone747
    by airone747 · July 2015
    If the device is bigger (Ipad,Iphone6) I don't see all my app (in my working area) if I select preview 100% ... how can I do?
  16. Can Everybody Help Me? How To Move The Actor Smoothly?

    cyee1986
    by cyee1986 · July 2015
    My games is IPad & IPhone games...
  17. Mac Stable Release 0.13.32

    Hymloe
    by Hymloe · July 2015
    Just tested my game in 0.13.31 (on iPad 2), and it crashed after about 4 missions.
  18. Announcing my new game "10Levels" need your valuable feedback ,,,

    Simple Apps
    by Simple Apps · July 2015
    @NipaDidIt
  19. iAD banner doesn't show up on Android

    RabidParrot
    by RabidParrot · July 2015
    (Quote)
  20. Universal, yes or no?

    Lovejoy
    by Lovejoy · July 2015
    Making a game just for iPad i understand due to the bigger play area, but to make a game for - iPhone only - seems like nonsense to me. At least when it comes to Gamesalad, since its so easy to implem
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