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Warning to serious devs seeking a publisher
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I've got my new idea! project 'not quite sure yet' is a go!
by StormyStudio ·idea came from random comedy conversation at work about an end of the world over the top film story idea... -
How to make an actor change direction based on the mouse position?
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Memory Usage - Other?
by specialist_3 ·Has this got to do with the constant spawning I have in my game? We did discuss about how FPS drops with spawning too many actors but mine has not dropped below 31 fps despite constant enemy spawning -
Doodle Dash! v1.0 - Submitted to the AppStore (pending approval)
by jonbeebe ·Thank you all for your replies, it's strange I thought I clicked 'Subscribe to Topic via Email' but I guess it didn't go through. -
why does key down action with move animation not properly cycle?
by jrose ·I realized I could probably setup separate actors for standing and running and use 'destroy', but I was hoping to setup everything with one actor. If that's the best route... I'd just like to know. -
Timer problems after upgrading to 0.8.8
by synthesis ·This controller should be the lowest actor on the lowest layer in the scene. -
Doodle Dash! v1.0 - Submitted to the AppStore (pending approval)
by jonbeebe ·So thanks again to the helpful community here, and of course to Gendai Games for producing such a top-notch piece of software. -
The Secret of Grisly Manor - sneak peek of my new game!
by chosenonestudios ·@chosenone: the glint on the logo is achieved by stacking three images on top of each other like a sandwich. The glint actor is in the middle set to additive blending, and interpolated across every so -
How to make a description?
by quantumsheep ·After you've got your binary back from Gendai, ready to go onto the app store, go into 'Manage my Portfolio' (top right of your browser, next to your GS profile picture). -
How to make a LONG sidescroller background? o_O
by Hachiko ·So, if you put blaze in a nonscrollable layer, the ground must be in the non scrollable layer, or else blaze would fall, not touching it. Therefore, the ground will not scroll. Just the forest. -
How to make a LONG sidescroller background? o_O
by WolfieEnsalada ·=( Now I have ANOTHER problem. I found a background image and did the tile thing like POLYGAMe suggested and Hachiko helped with, but now it won't scroll. xP I've tried adding behaviors and attributes -
The Secret of Grisly Manor - sneak peek of my new game!
by firemaplegames ·@chosenone: the glint on the logo is achieved by stacking three images on top of each other like a sandwich. The glint actor is in the middle set to additive blending, and interpolated across every so -
How to make a car go off a ramp
by scitunes ·yes. from what angle? Side or top down? -
Limited number of spawns
by design219 ·At some point you will probably need to clear or reduce that number, like if you destroy one of the spawns, change attribute "10SpawnLimit -1" -
Good example of top down racing/drifting game in the app store?
by charlieaf92 ·The top down template game that is included with GameSalad leaves a lot to be desired. The car behavior is very sloppy and unrealistic. Has anyone come across a top down drifter/racer created with Gam -
How to make a LONG sidescroller background? o_O
by Hachiko ·Maybe I understood wrong, but if it's for the background image, you can just put it in a non scrollable layer. For everything else, you can put it in a scrollable layer. To make them move just when yo -
Top Tips when creating games
by VoidedSky ·~You CAN search the forums; on the top right-hand corner of the forums page, there is a magnifying glass. -
Top Tips when creating games
by debugdesign ·The more I refer to the support area, the more I realise how empty it is. So to start off slowly I plead with you to add your TOP TIPS to this thread... -
How to make a LONG sidescroller background? o_O
by skippy ·I tried that but it didn't work seems like it can't collide with actor's in another layer, like your HUD can't collide with things on screen, i think anyway maybe i'm doing it wrong but if you know it