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  1. How to make a LONG sidescroller background? o_O

    Hachiko
    by Hachiko · July 2010
    Can't you make an image 480x320, set it in a layer non scrollable so that it will always follow the camera?
  2. Wood Eliminator - My First iPhone "GAME"

    Shpint
    by Shpint · July 2010
    Gameplay is very easy, touch to destroy all burnt woods.
  3. Language Translations... want some cash?

    AfterBurnett
    by AfterBurnett · July 2010
    Email address is at the top of this page :P
  4. Help with lives

    Pineapple_King
    by Pineapple_King · July 2010
    i am representing these limited spawns as lives on the top left corner (10 small hearts lets say)
  5. GameSalad 0.8.8 Beta - Retina Display & iAd Support

    haim96
    by haim96 · July 2010
    Like tshirtbooth said, you wouldn't buy a cheap tv and complain to the manufacturer that it doesn't have the bits the top of the range 150 incher does...
  6. GameSalad 0.8.8 Beta - Retina Display & iAd Support

    Eastbound
    by Eastbound · July 2010
    tshirtbooth, pros should have gamecenter, pros should have openfaint ect, but not the top features that also noobs can use... and can benefit from...
  7. I'll replace the GS loading image in your apps for $50/app

    quantumsheep
    by quantumsheep · July 2010
    http://gamesalad.com/forums/topic.php?id=8052#post-54508
  8. GameSalad 0.8.8 Beta - Retina Display & iAd Support

    giacomopoppi
    by giacomopoppi · July 2010
    tshirtbooth, pros should have gamecenter, pros should have openfaint ect, but not the top features that also noobs can use... and can benefit from...
  9. matching game logic

    Eastbound
    by Eastbound · July 2010
    I would give each card a global variable integer value. Then if they are the same number, destroy, otherwise flip back over.
  10. matching game logic

    jonmulcahy
    by jonmulcahy · July 2010
    if match, destroy, if not match, deselect.
  11. Creating a Sandbox

    design219
    by design219 · July 2010
    behaviors and set to Not Moveable placed over top of the walls in your graphic.
  12. GameSalad 0.8.8 Beta - Retina Display & iAd Support

    AfterBurnett
    by AfterBurnett · July 2010
    Like tshirtbooth said, you wouldn't buy a cheap tv and complain to the manufacturer that it doesn't have the bits the top of the range 150 incher does...
  13. how to test iAds in GS Viewer and Preview?

    PPenguin
    by PPenguin · July 2010
    I have it set up so that it should appear at the top of the screen after 2 seconds into a scene, but there's no way for me to check if it actually works properly... Do I just need to enable iAds when
  14. SYNTHESIS' NEW SUGAR-FREE GAME SCREENIES (IN EARLY DEVELOPMENT)

    synthesis
    by synthesis · July 2010
    Its just image swapping on the numbered tiles. The magic is...you have to think in layers and build the setup accordingly. The Level selector above is actually 3 actors layered on top of each other.
  15. This is going to sound silly, but ...

    TouchTiltGames
    by TouchTiltGames · July 2010
    I click on my name on the top-right, then the orange "manage portfolio" button next to it.
  16. Camera Tricks DEMO

    beefy_clyro
    by beefy_clyro · July 2010
    Thanks again Joe, am using the camera shake on my new game that goes live tomorrow - Buzz Buzz Bang. Its not in this version but i have now programmed it in so when you destroy the Hornets and Queens
  17. SYNTHESIS' NEW SUGAR-FREE GAME SCREENIES (IN EARLY DEVELOPMENT)

    synthesis
    by synthesis · July 2010
    I see that most of the top games out there are highly vectored in their style (IE: Oregon trail, Angry Bird, Fruit Ninja, Flight Control, etc ) or doodly...and I refuse to do a Doodle App. I hate the
  18. iAds for Pro subscribers only

    JGary321
    by JGary321 · July 2010
    In order for iAd's to make a substantial amount of money, you CANNOT ignore the fact that it must be a popular and lovable game. Throw together some images and make them do a couple things and top it
  19. iAds for Pro subscribers only

    iPhoneDevForMe
    by iPhoneDevForMe · July 2010
    In order for iAd's to make a substantial amount of money, you CANNOT ignore the fact that it must be a popular and lovable game. Throw together some images and make them do a couple things and top it
  20. Camera Tricks DEMO

    BarkBarkCo
    by BarkBarkCo · July 2010
    I understand your concern. Although, I've played many games where the player is off screen during a boss kill sequence. I can't think of any linkable examples off the top of my head, but that's old ag
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