-
Spawn Actor more than once with Attribute etc..
by KIIVIIN ·But when I destroy this actor of Enemy its dead.. I want it to spawn when point / score hit 10,100,1000 etc so I come to live again when SCORE is higher. -
Integrating GameSalad with SCORM / Tin Can API
by alexfratley ·say for example You create a course in articulate i imagine you could pass data from a GS game, using javascript to append to variables maybey hidden on a layer and then trigger that information get -
Help with game mechanics
by Gnarly ·Sounds like a platformer? You should watch the GS tutorial videos on platformers. It will answer a lot of your questions and more. Click on the top help/tutorial. -
Accelerometer Control Question
by Agent Argyle ·In the meantime, I made the speed a bit faster and this helps because by the time the player has tilted the device too far, the actor is already at the top of the screen. -
Help The Trapped Viking - Progress Artwork
by imjustmike ·Starting shot - this is probably where the game will start, on the top of the tower. -
Analog clock timer demo?
by The_Gamesalad_Guru ·I agree once you reach the 180 mark spawn a new white layer to the top and destroy the other. Like the layers method used to keep any actor above the others. -
GameSalad Pinball Jam!
by The_Gamesalad_Guru ·Yes I got lucky with being able to use some assets I already had. Instead of a spring ball launch I use the faceoff at the top. One you hit the target the goal opens for 20 seconds and if the ball goe -
Spawning Issues
by Sarahbush ·Hi there, sorry should have mentioned that .. the spawn actor is at the bottom of the screen and the all the balls spawn to the top .. -
Spawning Issues
by gyroscope ·@Sarahbush Hi again, Sarah - couple more questions first - once these balls are spawned do they move or stay in position? And if they stay in position, you presumably have different x and y coordinate -
Interpolation bugs?
by Intellimigent ·Destroy actor -
HELP!!! Can't get GameSalad to function correctly!?
by The_Gamesalad_Guru ·Wrap the change att and the destroy in a timer set to for .3 with run to completion checked. -
HELP!!! Can't get GameSalad to function correctly!?
by Socks ·(Quote) -
HELP!!! Can't get GameSalad to function correctly!?
by AMKU23 ·Problem 2) My collision is not operating correctly. Anytime my Kitty Actor touches my Mouse Actor, the cat is supposed to catch the mouse and the mouse is supposed to be destroyed. But the Destroy fun -
Isometrical Control Suggestions?
by Socks ·weird like 26.679201° (or whatever it is), the top of a cube always lines up with the diamond above its base position - and lots of other little things that lock into position / sync up that don't ha -
Spawning actors of different values
by Intellimigent ·I'm trying to give my actors random number values that are displayed on top of the actors. -
Setting actor Alpha to 0 as default?
by Moik ·I'm trying to kill the background on text boxes to make a fake drop-shadow effect using duplicate text on a layer beneath. Do I need to manually add a "If self.Alpha = 1, Do self.Alpha = 0&am -
Spawning Issues
by Sarahbush ·Im making a game which spawns balls from the bottom of the screen to the top. Ive got 5 different types of balls and have a spawn actor which every 0.5-2 seconds spawns one of the balls. -
GameSalad Pinball Jam!
by The_Gamesalad_Guru ·(Quote) -
GameSalad Pinball Jam!
by Thunder_Child ·(Quote) -
GameSalad Pinball Jam!
by jay2dx ·Well I find if the ball Gravity is not -800 or higher it's movement downwards is pretty slow! I'll give it a go though, plus if you hit a bumper up top and the ball comes down at speed you should be a