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  1. AppSafari app reviews

    Crazybreadman
    by Crazybreadman · June 2010
    Hey I just looked and Doodle Cannon is on the #1 spot on their top games list! Thanks everyone for your votes (Image)
  2. Pacing actor eventually moves off screen

    retired_8863093a026698b7fdd02bc3b7c43907
    by retired_8863093a026698b7fdd02bc3b7c43907 · June 2010
    I have a pacing actor (per the Wiki instructions) that paces properly. However, little by little, it eventually moves completely off the top of the screen. Here are the actor's Attributes and Behavior
  3. Way to tell which side?

    JackBQuick
    by JackBQuick · June 2010
    The numbers in the brackets represent the x- and y-coordinates of each actor. You can find these coordinates in the actor's attributes. So, for example, the top left square is positioned at (40, 280)
  4. I miss Mr. Funkleberry...

    quantumsheep
    by quantumsheep · June 2010
    Maybe he is just on a top secret mission so he couldn't contact you, Sheepy.
  5. Colors on iPad/iPhone not the same as on computer

    firemaplegames
    by firemaplegames · June 2010
    You can fix the banding by placing a barely noticeable layer of noise over the gradient, say at 5% opacity.
  6. I miss Mr. Funkleberry...

    peachpellen
    by peachpellen · June 2010
    Maybe he is just on a top secret mission so he couldn't contact you, Sheepy.
  7. Colors on iPad/iPhone not the same as on computer

    firemaplegames
    by firemaplegames · June 2010
    PNG24 means 8 bits per channel, so 16.8 million colors. In addition, PNG24 allows an 8 bit full alpha transparency layer.
  8. how to make an object orbit another without rotating

    aracknor
    by aracknor · June 2010
    that shoots a ball of energy that hit the planet destroy a part, the energy bounce back and the station (like a pad for ping pong bounce back the energy to the planet, destroys another part and we k
  9. how to make an object orbit another without rotating

    jstrahan
    by jstrahan · June 2010
    POINTING AT IT THEN IF U NEED IT TO FIRE JUST DESTROY THE ROCKET ACTOR AND SPAWN A DIFFERENT ROCKET ACTOR THAT DOESNT HAVE THE EXTRA TRANSPARENCY SET TO THE ANGLE OF THE FIRST ROCKET ACTOR THAT WAY
  10. how to make an object orbit another without rotating

    gyroscope
    by gyroscope · June 2010
    The following explanation is assuming that the rocket is your player, and before it starts orbiting, it's user controlled. The only other thing is that this way it'd be difficult to make any sort of s
  11. Moveable, then not...

    gyroscope
    by gyroscope · June 2010
    Hang on, when the boolean is true, i.e the bridge is in place, destroy it and replace it with an exact dupicate image - different actor - spawned in the same place, which is not moveable. That should
  12. Loop Power

    jimmyraynor
    by jimmyraynor · June 2010
    in the cannon template, you click anywhere to power up and then fire. the power bar reaches the top and stays there..how do you cause it to loop, making it go back down, then up, etc.
  13. AppSafari app reviews

    BarkBarkCo
    by BarkBarkCo · June 2010
    Nice! You're sitting at #6 on their top 25 apps list!
  14. Undersky Aid 2010!

    firemaplegames
    by firemaplegames · June 2010
    'Mouse is Down' is global, and all Actors will respond to that. Touch is pressed is limited to one Actor at a time (unless they are on top of each other..)
  15. Something a bit complex for my tiny brain....

    firemaplegames
    by firemaplegames · June 2010
    This will be their distance between each other...(otherwise they would all be on top of one another)
  16. Something a bit complex for my tiny brain....

    AfterBurnett
    by AfterBurnett · June 2010
    Okay, so I understand how to get stuff moving in a circle (actually I don't, I'm just using tutorials - LOL). My question is, how do I get that circle to follow another actor? What I want to do is hav
  17. iAds

    chosenonestudios
    by chosenonestudios · June 2010
    Well my grandfather died and left the family 160K 45 45 between me and my aunt and 10 For my other Aunt... It clearly stated where it was supposed to go to but the first aunt was the one that was supp
  18. Way to tell which side?

    DanielA
    by DanielA · June 2010
    Is there a way to tell if a block fell on top of my actor, but if its in front of him he will just hit it? Or if my actor is walking on top of the ground or if he hits the side of the ground?
  19. Destroy "any" Actor

    firemaplegames
    by firemaplegames · June 2010
    For the Destroy behavior to have a drop-down associated with it, it would have to be in an Instance, as Prototypes do not (and should not) have any idea of what any of their instances would know about
  20. Destroy "any" Actor

    gyroscope
    by gyroscope · June 2010
    Thanks all, including your detailed explanation, Joe, thank you, interesting stuff. All excellent for destroying one, some or all instances of the same Prototype.
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