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Freezing problem: How can i get the whole screen filled with spawned actors
by kickshawstudios ·At the start i spawn 1 actor (position X160 Y 20), by the click of the mouse this actor is moved by the action change velocity uppward. When this actor reaches top of the screen, and when it colides w -
Bug with pause and iPad accelerometer ???
by galban ·I developed a game that uses the accelerometer gamesalad of IPAD. I created a pause button and a start button. When the player clic on the pause button, I change the gamepause = true and I'll destroy -
FOR JUNE: Which of these new features would be more important for you?
by synthesis ·don't think GameSalad is capable of supporting TOP 200 caliber games consistently...there just isn't enough meat to it yet and its probably another year away before its robust enough to take on more -
'The Big Picture' - June Update: iPhone 4
by butterbean ·From what I hear, if you have a top free app, you can generate a good amount of income from making it free. -
Half a pixel.... ;-)
by gyroscope ·Yes, it does help (neatly done!), thanks. Though not trying to be clever here, just trying to wrap my (insomniac) brain around it: the position given is still a " virtual" position, -
Half a pixel.... ;-)
by gyroscope ·app I used to use, any graphic position was top left corner, so could be any true pixel position. Of course, problems occurred there as well, when you had to refer to the middle of an uneven number o -
'The Big Picture' - June Update: iPhone 4
by Chunkypixels ·Is there any plans to improve the editor interface, so its less cumbersome when working with complicated scenes? Is there any plans to add standard interface features like snapping to grid, layer hidi -
45 Degrees? pie / 4 radians?
by firemaplegames ·I have this working in the magnitude demo on my wall. Feel free to dig through it. Youll need two different wall actors, one for the sides and one for the top and bottom. -
Buggies - New and Noteworthy
by JamesZeppelin ·it's on theNew and Noteworthy section on top with the larger rectangle graphic. It's on the Kids and Adventure pages! -
Need Opinions
by SethsApps ·you can still develop other games! And on top of that after the competition is over your game will have attention already and then you will be able to put it in the app store and make a ton off of it -
Need Opinions
by SethsApps ·The entry fee would be from $50-$100 with maybe a "Pro" entry that would get you at the top of the list and allow you to upload videos of your game in action to your profile. The vot -
Point&Click adventure game
by AfterBurnett ·Probably just limited by memory of the device. Video takes up a LOAD of space. Then again, all of the top adventure games on iPhone are between 100-500MB so you should be fine (Image) -
Buggies w/ Mini-Games - Approved today!!! PROMO codes
by JamesZeppelin ·Well it cracked the top 100 in it's category this morning. -
GameSalad App Sales
by AfterBurnett ·A game i recently helped out with graphics for made it into the top10 games, sat there for around 2 weeks, then fell off to hover in the 100-150 range. -
GameSalad App Sales
by firemaplegames ·Combined, they currently make between $50 and $75 a day. At their height, I was making $525 a day. Once they fall out of the top 100 and off of the iPhone App store, sales drop off considerably. -
GameSalad App Sales
by Chunkypixels ·A game i recently helped out with graphics for made it into the top10 games, sat there for around 2 weeks, then fell off to hover in the 100-150 range. -
iSUB now on Appstore - promo codes
by jweaver911 ·I forgot to mention the sounds too. They are top notch as well. -
'The Big Picture' - June Update: iPhone 4
by scitunes ·!@#$%, there are 80 red dots about to destroy my little arrow! How do I get out of this jam?!" My point is that I'm tired of constantly coming up with workarounds due to only being able to ha -
'The Big Picture' - June Update: iPhone 4
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GameSalad App Sales
by Chunkypixels ·4 of which in japan.... which placed it in the top 100 arcade section on the Japanese appstore at number 87!