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  1. Cant Delete a series of Spawned actors from project !

    Thunder_Child
    by Thunder_Child · July 2015
    I have to say they all were the same actor but that would keep the spawn actor rule to not allow it to be deleted? I was feeling it was because I had so many of the same rule in a cascading series of
  2. Cant Delete a series of Spawned actors from project !

    Thunder_Child
    by Thunder_Child · July 2015
    I will submit...however I found a work around...I created a group...highlighted each of those 6 spawn actor rules and dragged them into the group...and was able to delete the group with them in it...s
  3. Any advice for html5 games with GS?

    LumpApps
    by LumpApps · July 2015
    It all depends on what you want to do with it. Particles gave me some issues in the past. The spawn rate was higher then supposed to but that might be fixed.
  4. Sneak Peek - Almost Done

    Slayre77
    by Slayre77 · July 2015
    @tiger27 i thought you meant the velocity of the balls! I set them to spawn once a second
  5. Sneak Peek - Almost Done

    tiger27
    by tiger27 · July 2015
    @Slayre77 That's pretty easy. All you have to do is create a spawner and an attribute (integer) called Speed set to 10 seconds. Then (in the spawner) do this:
  6. How to keep a certain distance between actors

    tiger27
    by tiger27 · July 2015
    @Faaris I think all you have to do is spawn an actor in 2 out of 3 random lanes. Ex.:
  7. Spawn actor in locations from a table

    Sunni198
    by Sunni198 · July 2015
    the Do function of when a button is touched. the spawn actor rules are nested within the loop or timer functions.
  8. Spawn actor in locations from a table

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    Firsts it's always best to post a shot of the code. You say spawn rule? What are the conditions of the rule controlling the spawner?
  9. Spawn actor in locations from a table

    Sunni198
    by Sunni198 · July 2015
    I have a area on the screen where I want images to appear one after the other, and created a table that holds every coordinate (x,y) that would hold the index of each spawn point. I set up a loop to
  10. How can I speed up a timer that spawns an actor?

    Triangularity Games
    by Triangularity Games · July 2015
    Yeah. You need to continuously respawn the spawner (timer) so it updates the value each X ammount of seconds. But i got it all figured out. Thanks for the support
  11. How can I speed up a timer that spawns an actor?

    tintran
    by tintran · July 2015
    spawn ball
  12. How can I speed up a timer that spawns an actor?

    Triangularity Games
    by Triangularity Games · July 2015
    (Quote)
  13. spawning different objects at the same X-position without overlapping

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2015
    If not then you would need to track each occupied spawn point and have some logic telling the next spawner to either delay it's spawn or pick another spawn point.
  14. How can I speed up a timer that spawns an actor?

    Socks
    by Socks · July 2015
    stephenriska123 said: in the instance of a wall it says timer every 1 second (not even an attribute) spawn actor (actor) in direction 0 relative to actor at position -15, random(125, 425) relative to
  15. spawning different objects at the same X-position without overlapping

    mattias.l.andersson
    by mattias.l.andersson · July 2015
    I'm creating a game where different objects are spawn at the top of scene at different time-intervalls(but its random so i could be at the same time and thats why i dont want them to overlap but 1 sec
  16. How can I speed up a timer that spawns an actor?

    Triangularity Games
    by Triangularity Games · July 2015
    its not where i need to spawn them, but the direction i need them to face when they spawn (so they move in opposite directions) kinda hard to explain sorry
  17. How can I speed up a timer that spawns an actor?

    Socks
    by Socks · July 2015
    You can spawn anywhere on the screen (or even off the screen) with a spawner, there shouldn't be any limitations in this respect.
  18. How can I speed up a timer that spawns an actor?

    Triangularity Games
    by Triangularity Games · July 2015
    I GOT IT!!!! OMG THANK YOU SO MUCH!!! THIS HAS BEEN BUGGING ME ALL DAY. I have it working on one side, but i need it to spawn in the opposite direction on the other side, but you cant spawn an instanc
  19. How can I speed up a timer that spawns an actor?

    Socks
    by Socks · July 2015
    P.S . . . -15 / relative to scene places your spawned actor 15 pixels off the lefthand side of the screen.
  20. How can I speed up a timer that spawns an actor?

    Triangularity Games
    by Triangularity Games · July 2015
    in the instance of a wall it says timer every 1 second (not even an attribute) spawn actor (actor) in direction 0 relative to actor at position -15, random(125, 425) relative to scene...this worked be
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