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  1. Question about Apples Video previews

    RabidParrot
    by RabidParrot · July 2015
    (Quote)
  2. Question about Apples Video previews

    MentalDonkeyGames
    by MentalDonkeyGames · July 2015
    @RabidParrot thanks, but if i understood correctly, that requires an iPad to be able to record. I don´t have one.
  3. Question about Apples Video previews

    MentalDonkeyGames
    by MentalDonkeyGames · July 2015
    For the iPad trailer. Does it have to be a full screen 4:3 video, or can it be a letterboxed 16:9 video? (so the aspect ratio would still be 4:3, with black bars on the top and bottom of the video).
  4. Advertising and Change scene problem.

    leoxyz
    by leoxyz · July 2015
    @NipaDidIt no it is not in a timer. But I figured out if I try the project with Chartboost interstitial ads only it works great. I tried with Revmob Test ads only and it worked fine. But when I put Re
  5. Help

    tintran
    by tintran · July 2015
    I don't know about that moving them because what if zipalign.exe calls some other needed files needed in the Android-SDK file structure, how would it know where to find them to do its job?
  6. Help

    tintran
    by tintran · July 2015
    How did you get those keytool.exe and jarsigner.exe and zipalign.exe in the publish folder?
  7. Touch not functioning properly across multiple devices

    dan24145
    by dan24145 · July 2015
    I'm currently working on a game with support across all devices, and I can't get my objects touchboxes to function properly in any device other than the one I started in, iPad Landscape.
  8. Is iTunes connect down?

    robertkdale
    by robertkdale · July 2015
    Thanks @NipaDidIt
  9. IAP - Buy Item Simply not working

    GameAlchemist
    by GameAlchemist · July 2015
    * Compress the payload folder into ZIP(or whatever you want) and rename the zipped file's extension to .ipa
  10. Free Online Custom Font Creator tool

    wayneh001
    by wayneh001 · July 2015
    * iPad and iPhone iOS 8.0 +
  11. Actor Controlling Camera Question.

    Socks
    by Socks · July 2015
    So with an iPad landscape project if you want the actor to sit a quarter of the way across the screen (L>R) it would be . . .
  12. Windows Creator Release build 0.13.31

    thanhlt
    by thanhlt · July 2015
    (Quote)
  13. The many states of IAP - a visual guide

    kganczak
    by kganczak · July 2015
    worked. When i first started testing on my ipad with my sandbox account, it would prompt me all the time for the password. Now, it never prompts me and the purchase never works. Or the purchase ge
  14. Android app performance..

    vonhank
    by vonhank · July 2015
    silky in all devices i could test it (iPhone 5s, ipad2, iPad air). After that i started to make it ready for Android and i have been stuck because Android is much more "jerky" compa
  15. State of GameSalad on 6/30/2015...

    Socks
    by Socks · July 2015
    Games without artwork would probably load pretty quick . . . here is a unicode ball running in GS, so no imported images, works exactly the same on your iPad/iPhone - scalable, fast loading.
  16. State of GameSalad on 6/30/2015...

    Armelline
    by Armelline · July 2015
    (Quote)
  17. State of GameSalad on 6/30/2015...

    JSproject
    by JSproject · July 2015
    Exactly my experience also and I test on both iPhones, iPod touches and iPads and both non-retina and retina devices.
  18. The many states of IAP - a visual guide

    gfb08174
    by gfb08174 · July 2015
    @JSproject @Armelline @NipaDidIt
  19. The many states of IAP - a visual guide

    gfb08174
    by gfb08174 · July 2015
    @NipaDidIt
  20. State of GameSalad on 6/30/2015...

    Armelline
    by Armelline · July 2015
    People complaining about fuzzy fonts always confuses me. I've used the built-in fonts extensively in games in the past and tested on iPhone 4, 5, 6, 6+ and iPad and everything looked great in each cas
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