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Rotation Math help needed!
by firemaplegames ·The stacking order in a Rule USUALLY happens from the top down, but sometimes certain behaviors will execute first. Just something to watch out for... -
Traffic Ninja on FreeAppCalendar.com - Posting results
by Crazybreadman ·are less competitive so maybe it will get in the top 10 for those categories. If it turns out well, this could be a good way for new GameSalad dev's to get their name out there or possibly revive an -
Rotation Math help needed!
by adado ·I think the above may actually be the case. Play around with the real-time visualizer tool at the bottom of the web page in the following link. Make the positive z axis point straight up and the pla -
Looking to be a Pro in Video Reviews/Tech Reviews Any Help:)
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How do I get cordinates where two actors collide
by RH ·Keep it in mind that this wont work very well (if at all) for a tower defence style game. Somebody made a good looking tower defense template (sort of). Search for tower destroy or something. -
Rotation Math help needed!
by Rob2 ·if you have your actor rotating as you want why cant you keep comparing current to previous rotation and work out direction of rotation from that? I'm probably missing the point completely but the wik -
Good news, AIUEO got featured on iTunes.
by bladeolson ·I even got a tile! The iPad version is on the top page of apps for iPad. -
Atari Tempest (Style) FREE TEMPLATE
by AfterBurnett ·This is soooo weird, In was gonna ask in the forums if this game was possible.... I LOVE IT! Still have a mint boxed copy of Tempest 2000 for Jaguar, in my top 5 videogames of all time! -
Results of being featured on the appstore and sales figures
by izam ·As of now, its out of the featured list from the US store (both on the desktop and on the iphone). -
collision end?
by jmp909 ·eg if actor collides with actor of type alien and CollidedActor.touchCount>=2.... then destroy this actor (for match3, i believe an item just needs to touch another actor that is touching 2 oth -
'The Big Picture' - May Update: April Part II
by Yodapollo ·The top stability priority is addressing memory issues. We didn't get to improve this area in GS 0.8.6 as much as we would have liked and so, as Casey Kasem would say (it he decided to count up instea -
the
by JamesZeppelin ·Seems to have helped too.It jumped over 60 places and it made it into the top 20 for both it's categories. Probably wont last (damn those cupcakes!!!) -
Moving actor and shooting
by reddotinc ·Nope, the scene is always the same constraints, just everything moves in an out. So the maximum height the player can move to is the top of the screen. -
Moving actor and shooting
by reddotinc ·I have an actor that moves vertically between the bottom and top of the screen, and when you touch the right side of the screen an actor is fired from the position of the player actor. I have calculat -
Quake Builder Lite Just hit the app store, how many downloads on day one?
by beefy_clyro ·This is your 3 apps positions, it shows a lot more than the top 200 like appfigures does, not sure on what appviz do -
File size issues
by Chunkypixels ·Look at the sizes of many of the big publisher apps & many of the apps that top the charts. Quite a number are well over 20mb, and it doesnt stop them from selling. -
collide=disappear_,',',',',',',',',',_non-collide=reapp
by osalzano ·When attribute=0, destroy blocks. -
Layers not showing in Portrait mode
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100 Incredibly Useful & Free Mac Apps
by JackBQuick ·If you scroll down, there is a section called Image and Text Editing. There is also a Music & Video section at the top. Some useful tools for game development here. -
Website Service for Games
by UtopianGames ·We use a very reliable company called http://www.strato-hosting.co.uk/ never known of any downtime and the web ftp is great. It also has mysql for our online Tumble Jumble top 100 leaderboards and it'