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Check out our new Podcasts! We would love to do one for your Game!
by Football20 ·@NNterprises , our team is really happy that you enjoyed the podcast! For those who are wondering why we are doing this free, it's simple, we really enjoy doing this and there is nothing better in thi -
Upcoming Game!
by Two.E ·Currently Images are just appearing/disappearing, which will be replaced with animation to make it look its moving like a snake like game. Its making look it very confusing. -
Where can I find the actor's dpi?
by Socks ·They are all 1024 x 768 pixels. If you have a 1024 x 768 pixel actor and you first apply a 72ppi version of the image and then you delete that and apply a 4,900ppi version of the same image, there wil -
Free Art Friday
by MentalDonkeyGames ·(Quote) -
Free Art Friday
by imjustmike ·@MentalDonkeyGames by platformer stuff, do you mean ground tiles and things like that? I was working on some grass floor stuff last month that I could probably convert into tiles. In fact in the tree -
Where can I find the actor's dpi?
by Socks ·This is not correct ! GameSalad doesn't alter the resolution of an image when they are imported, they are left with whatever settings you gave them (although I think you've got a great idea there, it -
still having issues with iap (FML)
by RocketBrain ·so all my hours of writing, re-writing, and swearing was wasted. i just had to delete those IDs and make new ones and insert them into the code. -
Where can I find the actor's dpi?
by MentalDonkeyGames ·You can doubleclick the image in the GS libruary. It will open in Macs preview app. Then press option+i to view the details of the image. -
Zoom in and out/change camera size
by noahb ·Thank you! I did that, but changing the camera size has caused a lot more bugs to emerge, still working out the new kinks. -
Where can I find the actor's dpi?
by MentalDonkeyGames ·Gamesalad will convert Images to 72dpi when you import them. No matter what dpi the images are before importing.. -
Upcoming Game!
by Two.E ·After a quick design course and a break, I wanted to create another strategy game. Much easier to understand than King and the Dead. I have been spending a lot more time on the design and flow of the -
Invalid json for PhysicsEditor
by tmann ·(Quote) -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by build ·And im pretty sure that you can add several tables into the .php files, im just not entirely sure how to. -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by The_Gamesalad_Guru ·I think you're asking gamesalad to do more than it can at this point. It's too bad they haven't released their playstogether multiplayer as this would be easier to do. Building a multiplayer game is s -
still having issues with iap (FML)
by The_Gamesalad_Guru ·Is you android sdk up to date? -
Invalid json for PhysicsEditor
by The_Gamesalad_Guru ·(Quote) -
New Release 1.25.61 is Available
by Icebox ·@ForumNinja We didn't get an update in a long time , can you tell us if we can expect a new update soon ? -
Random actor rotation speeds
by Socks ·There is no need to constrain the actor's self.image attribute to an image file, you can simply apply the image file to the actor. -
Zoom in and out/change camera size
by build ·You need to unlock an "instanced" actor. -
Zoom in and out/change camera size
by Two.E ·You will need to change the "Camera.Size" Attributes.