-
What expression should I use?
by JGary321 ·destroy -
What expression should I use?
by efish ·I'm having an actor move along the x-axis. My goal is to destroy it if it is touched anywhere in between position.X: 140-170. What expression should I use? -
Tightening collision detection
by JamesZeppelin ·So basically the bullet collides, bullets spawns trigger, trigger kills enemy, trigger destroys itself so it doesnt get more enemies -
Backlash - question about a quirk for our ball actor
by JamesZeppelin ·May also want to have the actor destroy itself after you flick as well. That way they cant grab the ball again if it goes over the starting zone while bouncing around -
Change Attribute using button
by StormyStudio ·also do a search on the forum, keep changing the wording til you find what you want, you can use the magnifying glass in the top right to search (if you'd not already seen it). -
Touch once turns attribute true touch again turns it false?
by Chaser ·I would set it up so that touch the actor change attribute true then spawn another actorthat looks the same. Destroy old actor. The new actor will have the same set up except touch is pressed change f -
Actors -VS- Instances...
by BarkBarkCo ·I have a 5x5 grid and there's a "button" at both ends of each row/column. the 5 buttons across the top have generally the same function, and the same goes for each "side& -
A few problems for the Gendai Team
by Eastbound ·1) In my bullet objects I am using if x > screen_width to destroy them (also makes porting easier for iPhone and iPad), it doesn't work properly on web versions, or the 50% preview. (This is an -
In app purchase :D
by Eastbound ·I think that this should be near the top of the list for sure! -
Need some basic help, please :)
by peachpellen ·http://gamesalad.com/forums/topic.php?id=5708&replies=5#post-37989 -
What do you think
by iDeveloperz ·Hmm, it should work, some levels you have to hit the green button to allow you to destroy them. But on level three you just click it with a mouse. Ill look into it now though. (Image) -
Marketing help
by UtopianGames ·I think we should have a marketing section to help us get the most out of our promo codes that list the top 20 sites? -
Lost "Replace binary" "Update application" buttons in dev profile
by RH ·maybe i must try to "remove application from sale" but when i put it back , do i lose my old place in TOP? -
Lost "Replace binary" "Update application" buttons in dev profile
by Jaxter ·maybe i must try to "remove application from sale" but when i put it back , do i lose my old place in TOP? -
Loop with interpolate
by SingleSparq ·How do you loop with interpolate without using spawn? Say I have an actor that goes across the screen. When it reaches the end I want it to start over again. I could have it destroy on contact at the -
Scene question
by Chaser ·If your actor does not need to move from the left or bottom of the screen to the top or right ofthe screen but stay in one general area then you could have the background move and when it gets to a ce -
Scene question
by iDeveloperz ·But then doesn't it go to the top then spawn at the bottom? -
Marketing help
by UtopianGames ·I think it would be great to have a top 20 review site list with contact details. -
Creative Minds Needed
by iPhoneDevForMe ·I'm bumping this back to the top because these are some great ideas so everyone please take a look and leave some other ideas! -
Professional Promotion Services
by Crazybreadman ·We promote a lite version and put it into Top Free 25 Overall in the US App Store within 3 days. If we fail, we make a full refund. So, it's a money-back guaranteed promotion.