-
The Big Picture - April Update: Stability
by Yodapollo ·We've always had a great relationship with Apple and could not be more pleased with a platforming environment than that of Apple products. Like we said earlier, we want the current GS tool to be the b -
How to keep one actor on another while moving
by scitunes ·It sounds like you just need to constrain the X and Y of one actor to the other. Basically you create two game integer attributes (playerX and playerY). -
Question about app store specific and TOP free and paid
by Jaxter ·is this will count like sells and lift my app in top paid charts? -
Questions on some behaviours
by firemaplegames ·a.) No, you don't have to destroy every Actor. It is done automatically. -
Attributes don't work??
by ck ·A couple of actors (orange and purple) kept spawning when they weren't supposed to. Specifically, once they had spawned, it was as though they were hanging around in memory, and wouldn't allow another -
How to keep one actor on another while moving
by Cap ·Let's say we got two actors, both are movable and controllable with different keys. One actor is on top of the other actor. If I control the actor on the bottom, I don't want the upper actor to fall d -
Adobe gives up
by JamesZeppelin ·Stunt squirrels was in the ipad's new scrolling thing at the top of the app store (the on ipad app store) -
Sites to announce your game
by JamesZeppelin ·i just wanted to make sure you started at a better place than the site's top! :P -
Questions on some behaviours
by Cap ·a, Let's say I completed a level and want to join a new level. I'd probably use Change Scene for this. Do I first have to destroy every actor of the first scene before I go to the next one (to take th -
Messing with the Joystick Demo
by quantumsheep ·CodeMonkey, thank you for taking the time to put this into a new joystick demo. I think it's fast becoming the 'de-facto' method of control for scrolling shooters - especially top down ones with auto -
Help :(
by peachpellen ·Then the standard thing of when the touch is released to destroy it. -
Messing with the Joystick Demo
by quantumsheep ·Has anyone else got this working at all? (where you touch the screen as joystick origin thingy). It would be invaluable for those of us doing top-down shooters. -
Franky's Fly Buffet in the App Store now (promos inside)
by rdcube ·Funny thing too, I ranked in the top 10 in Egypt ;~) -
Actor Press and Release Question
by ilovepixar ·When ALL conditions are valid attribute "Is Pressed" is "no" then destroy this actor. -
Best Free iPad Apps
by stonee ·be available on day one. Now check out these top 10 best free iPad apps. They certainly represent some of the early trends we expect to see in this next wave of mobile application development. Which -
iPad Launch Titles
by stonee ·http://www.ifunia.com/ipad-column/top-10-best-free-ipad-apps.html -
GameSalad All Over iPad's Top Paid Games List
by stonee ·http://www.ifunia.com/ipad-column/top-10-best-free-ipad-apps.html -
Keep actors from moving with collision!
by Valan ·One way is to use dummy orbs that are set to non Movable. When an orb should move a "moving" orb is spawned and the original dummy orb is destroyed. This spawn/destroy would be inclu -
Any news on the skewed image problem?
by JackBQuick ·2) Click on the green 'maximize' button on the top left of the window to enlarge/reset the window. -
To many Timers?
by quantumsheep ·Destroy Timer.