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  1. The Big Picture - April Update: Stability

    Yodapollo
    by Yodapollo · April 2010
    We've always had a great relationship with Apple and could not be more pleased with a platforming environment than that of Apple products. Like we said earlier, we want the current GS tool to be the b
  2. How to keep one actor on another while moving

    scitunes
    by scitunes · April 2010
    It sounds like you just need to constrain the X and Y of one actor to the other. Basically you create two game integer attributes (playerX and playerY).
  3. Question about app store specific and TOP free and paid

    Jaxter
    by Jaxter · April 2010
    is this will count like sells and lift my app in top paid charts?
  4. Questions on some behaviours

    firemaplegames
    by firemaplegames · April 2010
    a.) No, you don't have to destroy every Actor. It is done automatically.
  5. Attributes don't work??

    ck
    by ck · April 2010
    A couple of actors (orange and purple) kept spawning when they weren't supposed to. Specifically, once they had spawned, it was as though they were hanging around in memory, and wouldn't allow another
  6. How to keep one actor on another while moving

    Cap
    by Cap · April 2010
    Let's say we got two actors, both are movable and controllable with different keys. One actor is on top of the other actor. If I control the actor on the bottom, I don't want the upper actor to fall d
  7. Adobe gives up

    JamesZeppelin
    by JamesZeppelin · April 2010
    Stunt squirrels was in the ipad's new scrolling thing at the top of the app store (the on ipad app store)
  8. Sites to announce your game

    JamesZeppelin
    by JamesZeppelin · April 2010
    i just wanted to make sure you started at a better place than the site's top! :P
  9. Questions on some behaviours

    Cap
    by Cap · April 2010
    a, Let's say I completed a level and want to join a new level. I'd probably use Change Scene for this. Do I first have to destroy every actor of the first scene before I go to the next one (to take th
  10. Messing with the Joystick Demo

    quantumsheep
    by quantumsheep · April 2010
    CodeMonkey, thank you for taking the time to put this into a new joystick demo. I think it's fast becoming the 'de-facto' method of control for scrolling shooters - especially top down ones with auto
  11. Help :(

    peachpellen
    by peachpellen · April 2010
    Then the standard thing of when the touch is released to destroy it.
  12. Messing with the Joystick Demo

    quantumsheep
    by quantumsheep · April 2010
    Has anyone else got this working at all? (where you touch the screen as joystick origin thingy). It would be invaluable for those of us doing top-down shooters.
  13. Franky's Fly Buffet in the App Store now (promos inside)

    rdcube
    by rdcube · April 2010
    Funny thing too, I ranked in the top 10 in Egypt ;~)
  14. Actor Press and Release Question

    ilovepixar
    by ilovepixar · April 2010
    When ALL conditions are valid attribute "Is Pressed" is "no" then destroy this actor.
  15. Best Free iPad Apps

    stonee
    by stonee · April 2010
    be available on day one. Now check out these top 10 best free iPad apps. They certainly represent some of the early trends we expect to see in this next wave of mobile application development. Which
  16. iPad Launch Titles

    stonee
    by stonee · April 2010
    http://www.ifunia.com/ipad-column/top-10-best-free-ipad-apps.html
  17. GameSalad All Over iPad's Top Paid Games List

    stonee
    by stonee · April 2010
    http://www.ifunia.com/ipad-column/top-10-best-free-ipad-apps.html
  18. Keep actors from moving with collision!

    Valan
    by Valan · April 2010
    One way is to use dummy orbs that are set to non Movable. When an orb should move a "moving" orb is spawned and the original dummy orb is destroyed. This spawn/destroy would be inclu
  19. Any news on the skewed image problem?

    JackBQuick
    by JackBQuick · April 2010
    2) Click on the green 'maximize' button on the top left of the window to enlarge/reset the window.
  20. To many Timers?

    quantumsheep
    by quantumsheep · April 2010
    Destroy Timer.
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