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Multiple Drag and Drop Actors
by spaceneedle ·@paranoid_android you can't really .. i have noticed it will prefer the bottom layer first...which is completely opposite of what the user was trying to do. -
Is this possible for a platformer?
by nulo ·have a rule set that if the player actor collides with the water actor, trigger a attribute that would destroy the player actor and run an animation of the player drowning or something. -
Multiple Drag and Drop Actors
by paranoid_android ·What happens when the actors start on top of each other, how can you distinguish the two. @PA -
ONLY today 19 April "Gustav of Baltic sea" free in appstore!
by Jaxter ·now in TOP 20 and 34 .. OMG (Image) -
ONLY today 19 April "Gustav of Baltic sea" free in appstore!
by Jaxter ·Gustav is in Top free aps in Kids category in 49 place and in Entertainment 58... Tnx for support! -
Take snap shot?
by rdcube ·not through game salad, but you can always just press the Home button and Sleep/Wake (On/Off) key at the top of the mobile device simultaneously at the same time. -
Tiles Jittering
by Chaser ·I've seen this on some devs apps not my own but I think it may be happening because the tiles do not overlap enough. You may want to check if the tiles are on the same layer -
Newbie physics questions
by firemaplegames ·The other way is to have two separate peg actors. The normal one has Movable set to False. When you click it to change its position, first destroy it, and spawn the other peg in its place. The second -
Newbie physics questions
by Ignis ·those actors. One workaround I considered was a destroy-respawn, in this case, destroy the original ball and then instantly replace it with a new ball of the same image, but a different actor that i -
I've really been stumped by this lack of feature.
by JackBQuick ·You can find out more information about these topics by clicking on the magnifying glass icon in the top right corner of GameSalad.com webpages and entering your search terms in the box that appears. -
How do i attach a attribute to an actor?
by DanielA ·If "GoodGuy's" "GoodGuyNumber" => "BadGuy's" "BadGuyNumber" destroy that one "BadGuy". -
Pleas in update GS portal with some features
by jonmulcahy ·Jaxter. The search button is at the very top right of the page, it's a little magnifying glass. -
Pleas in update GS portal with some features
by VoidedSky ·(search bar) 2) look for the magnifying glass in the top right of the page, Its hard to see it, but its there. -
Play Doodle Cannon- uploaded to web!
by Crazybreadman ·Here's another link if you're too lazy to scroll to the top for it. I know I would be. http://gamesalad.com/game/play/52949 -
SNOW Leopard
by Rob2 ·Top of the list is often hardware but there are loads of things that can cause a kernel panic, and on that list are programming errors....GS need to get the whole issue of stability sorted out. -
HUD layer problem?
by Oaklandasfan ·I'm making a HUD game (that scrolls down) with lives and a score. I watched Weswog's video and did exactly what it said, but for some reason, it doesn't display when I uncheck scrollable, but when i … -
Please do no get rid of 'Move To'
by quantumsheep ·Seriously though, it *is* an issue that affects everyone, and one I consider a top priority. Good luck with the fixes, and I look forward to seeing it back in GameSalad. -
hoping on lily pads
by firemaplegames ·Destroy Actor -
Kids Creative Adventures for iPhone and iPad, Promos!
by CannonFodder ·Hi Butterbean just to let you know, your game is in the top 100 paid games in the kids section, well done :-) -
Cannon Problem Please Help!
by Crazybreadman ·is false. But you must make sure the actor isn't destroyed before activating the boolean attribute. So one way to do this is put 'destroy' in a different rule box and set it off with a switch. Or you