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Colide when hit, not when just touching
by firemaplegames ·Then select Current Scene => layers => [whatever layer you want] => Actor Instance => [whatever Attribute] -
profit from apps
by iPhoneDevForMe ·When you tap categories, then games, your app is at the top where you can view apps in cover flow view style so right now you can be seen on the iPad on the front page of the games section! -
Colide when hit, not when just touching
by ORBZ ·there may be a way ... it's not coming to me off the top of my head though. sorry (Image) -
Need your help... soooo close to top 50 and visible on ipad
by butterbean ·Downloaded! Noticed your full version is staying in the top 20! Great job! (Image) -
Need your help... soooo close to top 50 and visible on ipad
by JamesZeppelin ·If you have an ipad well......then you know aside from featured you can only see the top 50 overall paid and freegames (Image) -
profit from apps
by butterbean ·If that's the case I wonder how the apps in the top 10 are doing for the iPad in sales -
profit from apps
by CodeMonkey ·Just a note. Firemaplegames' Stunt Squirrels! HD is #74 on the top paid apps for iPad, games section. -
Twang flick movement help needed.
by QuinnZoneStudios ·I'm trying to create a twang (not unlike a ruler on the edge of a table) so with your finger you can drag downward on an actor from a horizontal position and when you let go an actor on top gets flick -
Im hearing whispers of the new 4.0License agreement that might spanner Gamesalad
by RevolvingDoor ·I don't know where you pulled the three million dollar figure out of, but it really doesn't matter. This agreement has a chance to destroy every company putting out software like GameSalad, Unity, Mon -
'Touch Em Up' released.
by dieseljesus ·The object of the game is simple. Destroy the colored orbs by selecting the appropriate colored button and then pressing the right orb. A basic yet addictive concept , and when the speed increases and -
Colide when hit, not when just touching
by jon2s ·Curious if anyone has any ideas for this. I have 1 actor a and a several of actor b. If actor a is resting on top of an actor b, I want nothing to happen. However if actor a falls onto an actor b I -
Im hearing whispers of the new 4.0License agreement that might spanner Gamesalad
by rdcube ·too promising and relief that someone at the top cares for us devs and is fighting for the future of their product). -
Good Sources for sound anyone????
by iDeveloperz ·Go to share at the top of your screen and click export to disk, you can change it to whatever then. -
Tap option?
by CatOnAKeyboard ·You need to check that touch is pressed, and then only destroy once touch is released. -
Tap option?
by J_gorinac ·Hi Im making a wac a mole game but have a problem... I want it to only destroy the object when tapped or clicked on. I currently have have when actor recieves touch is inside destroy object. < -
fonts in text and more....
by JamesZeppelin ·Th best thing to do would be to hit profiles at the top there -
Friction and Platforms
by firemaplegames ·You have to account for that mathematically. I will be addressing it in my next tutorial about how to determine whether the player is "standing" on top of the platform - as opposed t -
What 1 dream feature would you like to see in gamesalad next?
by butterbean ·Okay.... "Pretty please! With Sugar on top, can we have GS continue to publish games after the 4.0 license agreement!" -
Back after a long spring break. Also got some questions :)
by ORBZ ·GameSalad sucks at spawning and destroying stuff. Major performance penalty. -
Only the Image no transparent rectangle around the circle!!!
by J_gorinac ·box" hits another actor that i told to destroy if collided with, it will be destroyed). Basically i making something simliar to labryinth but when i have the ball in the game it has that bo