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  1. Can't Slow Object Down

    Kamazar
    by Kamazar · April 2010
    work, than maybe have a timer set the actor's top speed after a certain amount of time.
  2. Did Apple fix the app store on the iPad yet?

    JamesZeppelin
    by JamesZeppelin · April 2010
    I'd prefer to be towards the top of some sort of rank when the floodgates open.
  3. Need template/ tips for creating a scene menu

    firemaplegames
    by firemaplegames · April 2010
    Drag a bunch of these invisible button Actors on top of the button graphics of MenuBG in the Scene.
  4. shoot projectile question

    StormyStudio
    by StormyStudio · April 2010
    So you mean from a top down perspective.
  5. shoot projectile question

    stse888
    by stse888 · April 2010
    Let me rephrase my question. I already have a projectile that is launched vertically from the bottom of the scene that's travelling towards the top of the scene. I'm looking for ideas on how to make
  6. Will this affect GameSalad? - Apple have possibly said no to Flash cs5?

    StormyStudio
    by StormyStudio · April 2010
    Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link
  7. iPhone DPLA: GameSalad & iPhone OS 4 ..?

    Cap
    by Cap · April 2010
    "3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++,
  8. Enemies Falling From Top to Bottom (Respawn at Top) aka Galaga

    chrstahl89
    by chrstahl89 · April 2010
    Ok, so maybe not the best title in the world. But I am trying to make a nice little Galaxian/Galaga shooter, is there any nice way to have an enemy move from its place at top and then once it hits th
  9. Im hearing whispers of the new 4.0License agreement that might spanner Gamesalad

    adado
    by adado · April 2010
    I could see Apple having some concerns regarding low quality "taptard" apps (to borrow one of your terms) and trying to control some of the possible sources of it. With the ease GS
  10. Im hearing whispers of the new 4.0License agreement that might spanner Gamesalad

    adado
    by adado · April 2010
    I would imagine Apple is worried about the top end (up near 1) of this list:
  11. Im hearing whispers of the new 4.0License agreement that might spanner Gamesalad

    BeyondtheTech
    by BeyondtheTech · April 2010
    "Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited."
  12. shoot projectile question

    JCFord
    by JCFord · April 2010
    Hi and welcome to game salad, I would recommend that you go through to SUPPORT at the top of this site and run through some of the basic tutorials to get an idea of how GS works first.
  13. Im hearing whispers of the new 4.0License agreement that might spanner Gamesalad

    eddysparks
    by eddysparks · April 2010
    "Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited."
  14. Recycle Player instead of Spawn

    BeyondtheTech
    by BeyondtheTech · April 2010
    back into view. That way, there's no constant Destroy and Spawn of new Actors, which is known to take a performance hit on the engine.
  15. Getting to know you! GameSalad member profiles.

    Stormtrix
    by Stormtrix · April 2010
    Fav music: Top 40, instrumental, country, rock
  16. Stunt Squirrels iPad hit #100 in top overall paid iPad games!!

    butterbean
    by butterbean · April 2010
    Great job Joe!! How are sales doing? Glad to see a Gamesalad game come back into the top 100! (Image)
  17. New here and just a starting n00b on creating games.

    StormyStudio
    by StormyStudio · April 2010
    you can use the magnifying glass in the top right to browse the site, if you had'nt already found it...
  18. New here and just a starting n00b on creating games.

    scitunes
    by scitunes · April 2010
    click support at the top of this page. there are tutorials (some video).
  19. Menu second click

    CatOnAKeyboard
    by CatOnAKeyboard · April 2010
    You seem to have those submenus to be destroyed when MenuActive is false, and you have a rule that sets MenuActive to false! My advice would be to change it like this:
  20. This is becoming a joke

    NexusGameStudio
    by NexusGameStudio · April 2010
    Also, watch your layers. I had a similar issue mainly due to having my actors accidentally being put onto my HUD layer instead of my background layer so when I play it they show up invisible, just mov
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