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  1. Question about picking coordinates at random

    KevinCross
    by KevinCross · June 2015
    in that game is that the trash cans aren't spawning or disappearing after x amount of seconds.
  2. Question about picking coordinates at random

    MassiveMapler
    by MassiveMapler · June 2015
    I'm trying to spawn different actors, not copies of the same actor, so I can't really work with Actor Name, right?
  3. Question about picking coordinates at random

    KevinCross
    by KevinCross · June 2015
    Let's say the number of actors to spawn is set in a game attribute which I'm going to call game.noOfActorsToSpawn. You set this number whenever you want. like level changes for example.
  4. Question about picking coordinates at random

    MassiveMapler
    by MassiveMapler · June 2015
    @KevinCross Thanks for your answer, would it be possible to do something similiar with another actor acting as a spawner?
  5. Introducing Mozzy - Coming to an iPad near you soon!

    jamie_c
    by jamie_c · June 2015
    Looks pretty cool, certainly a unique game concept.
  6. Question about picking coordinates at random

    KevinCross
    by KevinCross · June 2015
    I would probably go with the table route. Create a table and call it something like "random spawn coordinates" with at least two columns for X and Y. And 16 rows with all of your pos
  7. Question about picking coordinates at random

    MassiveMapler
    by MassiveMapler · June 2015
    I have 16 coordinates which I want to make available for the actor to spawn in. However, these coordinates have to be picked at random.
  8. Please Help Needed about unlimited enemies in platformer game?

    Balvamar
    by Balvamar · June 2015
    an attribute for each enemy to represent the count for each. Each time you spawn an enemy add 1 to the count. Each time an enemy is destroyed take 1 away from that enemy. Set a behaviour to spawn a
  9. Please Help Needed about unlimited enemies in platformer game?

    ookami007
    by ookami007 · June 2015
    Either way, you can spawn unlimited random enemies, depending on what your criteria is.
  10. spawning with tables or using the behavior?

    ookami007
    by ookami007 · June 2015
    To give you an example, right now, I'm making an action side scroller... I wanted a more random approach so I have it randomly spawning them.
  11. spawning with tables or using the behavior?

    tatiang
    by tatiang · June 2015
    The answer is that it depends. Whether you use a table or not, you're still using the Spawn Actor behavior. Tables can make your code very efficient but they aren't required.
  12. spawning with tables or using the behavior?

    allc1865
    by allc1865 · June 2015
    Is it better to spawn things using tables or just the behavior?
  13. How to make Jelly Splash or Fruit Pop game

    Rainbros
    by Rainbros · June 2015
    pretty straightforward; getting them to fall and spawn new ones isn't easy but certainly shouldn't be any more complex here than it would be for Candy Crush... Am I missing something here?
  14. bug: partical fade to alpha 0 fails

    Armelline
    by Armelline · June 2015
    I avoid the particle behaviour pretty much entirely. The benefits of spawning your own particles are:
  15. How to get a image suddenly in a scene

    Armelline
    by Armelline · June 2015
    http://forums.gamesalad.com/discussion/81273/an-illustrated-guide-to-the-spawn-actor-behaviour
  16. How to get a image suddenly in a scene

    Socks
    by Socks · June 2015
    It spawns another actor, you tell it which actor you want to spawn and where in the scene you want it spawning.
  17. How to get a image suddenly in a scene

    sharmab22
    by sharmab22 · June 2015
    how does the spawn actor works?
  18. bug: partical fade to alpha 0 fails

    Approw
    by Approw · June 2015
    of particles you want to have. If you need to spawn a lot of particles at the same time, then I would go with the particle behavior for sure. But something like wood chopping particles that are flyin
  19. bug: partical fade to alpha 0 fails

    BigDave
    by BigDave · June 2015
    @Armelline you spawn your own particles?
  20. Enemy attack

    ookami007
    by ookami007 · June 2015
    This will spawn enemies every 2 seconds or so. They will appear randomly on either side of the screen, head towards the player and when they get to him, do a silly attack animation and do damage to h
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