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  1. RPG Question

    quinn221
    by quinn221 · August 2016
    (Quote)
  2. Enemy Chase

    quinn221
    by quinn221 · August 2016
    you are a rockstar!
  3. Ad Networks - Banners and Full page at the same time

    BigDave
    by BigDave · August 2016
    You can and also could in the past have 2 different ad partners in your app.
  4. Help with Camera

    q8blog
    by q8blog · August 2016
    socks , thank you but it did not work for me i think i missed something , this what i did
  5. Enemy Chase

    jamie_c
    by jamie_c · August 2016
    @quinn221, an updated project is attached. I've updated the enemies attack rule so there is some leeway (100 pixels above and below the players Y Position). You can adjust the 100 to whatever works fo
  6. A matter of perspective...

    NNterprises
    by NNterprises · August 2016
    lol but yea the speed thing I suggested should work but you would have to somehow get the X points of the horizon lines. Also possible with math on math if it's a straight line.
  7. Ad Networks - Banners and Full page at the same time

    NNterprises
    by NNterprises · August 2016
    @MentalDonkeyGames is correct.
  8. Ad Networks - Banners and Full page at the same time

    MentalDonkeyGames
    by MentalDonkeyGames · August 2016
    EDIT: Also, in GS publishing where you select the ad networks you want to use, there´s a different section for banners and interstitial ads.
  9. Ad Networks - Banners and Full page at the same time

    gingagaming
    by gingagaming · August 2016
    Can you confirm this with a build released? I know previously, you could ADD both but when launched, the device would chose one or the other and only show that providers ads. But things have moved on
  10. Ad Networks - Banners and Full page at the same time

    MentalDonkeyGames
    by MentalDonkeyGames · August 2016
    As far as i know, you can use chartboost fullscreen ads with AdMob or RevMob banners at the same time.
  11. Ad Networks - Banners and Full page at the same time

    gingagaming
    by gingagaming · August 2016
    I know Chartboost don't offer banner so thats them off the shelf. @Dan_Chartboost feel free to chime in if I have got this wrong or you have changed your way of works.
  12. A matter of perspective...

    NNterprises
    by NNterprises · August 2016
    But just so you know, Move, linear velocity and those things are all time related too.
  13. Return to Grisly Manor!

    firemaplegames
    by firemaplegames · August 2016
    @imjustmike Touch Arcade review? I couldn't find it. You got me all excited! :-)
  14. A matter of perspective...

    mhedges
    by mhedges · August 2016
    After giving it a bit of thought, for now, since I would know the distance when drawing the lines and determining the horizon's y, and determine how much time it would take from one line to the other,
  15. Ad Networks - Banners and Full page at the same time

    NNterprises
    by NNterprises · August 2016
    When you die or pause it changes scene and a popup/full screen/interstitial ad comes up.
  16. Confused about how people earn from Google Play or App store ????

    NNterprises
    by NNterprises · August 2016
    No tool for estimating. All free games make money off of ads. The more installations, the more ad impressions/clicks onto users, making more money
  17. Constrain actor to circle

    NNterprises
    by NNterprises · August 2016
    You'd have to use the distance formula...
  18. For Indie Game Developers

    imjustmike
    by imjustmike · August 2016
    Especially when you don't actually explain what your unique never before seen opportunity for exposure actually is. Not even on your about page.
  19. Free Art Friday

    imjustmike
    by imjustmike · August 2016
    Since very few of my projects are bringing in any real money, I figured I'd just draw some instead. This week's free art is MONEY. You get coins in bronze silver and gold:
  20. RPG Question

    Icebox
    by Icebox · August 2016
    You can do it with a table , or someone might have a better method.
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