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Gamecenter in Gamesalad
by Games4life ·(Quote) -
Gamecenter in Gamesalad
by Thunder_Child ·* On the very fist scene....force a login to GC bu placing the login behavior on top. You can maybe put a timer of .5 then login just the same.... -
A question I have not seen before.
by CaptFinn ·take a thin rectangular actor and place it on top of square all 3 actors x directly center of scene. Make 3rd actor movable. Now we have created a scale. And hopefully since all actors are on same -
experiment
by Socks ·Yes, exactly, the top (red glow) image sequence's alpha channel is constrained to the rock's Y position. -
experiment
by Approw ·How did you get the red reflection on the bottom of the rock? Is it another rock (with pre rendered red reflection) on top of the main rock that is changing it's alpha when it gets closer to the botto -
Will my players lose all their saved data if I start a brand new project?
by The_Gamesalad_Guru ·If you remove or change anything like that you will destroy all the old data. You shouldn't touch anything you don't want to wreck. I would move on to a new game if I were you. -
Someone help me !!(In Escape game, how to create behavior...)
by tatiang ·Yes, please don't make duplicate threads. If you have additional information to add to a thread, you can find it by clicking on the My Discussions link at the top-right of the forums page. -
How to Make Item Locked Until Player Buys it?
by RThurman ·The actor underneath the 'lock' will still receive the mouse click. (Both actors will receive the mouse click -- the bottom one first, and then the one on top.) -
A question I have not seen before.
by RThurman ·The one on the lower layer! -
When will the "Play Sound" behaviour support the use of expressions to specify the sound name?
by Hymloe ·This is a much needed feature, and has been in the top ranked list of feature requests for about a year. -
Non-moveable actor won't destroy!?
by HappyKat78 ·Is there a reason why destroy commands don't work on actors where "moveable" is unchecked? I have a simple rule that tells a block to be destroyed if it's spawned over another actor. -
2k15 Lineup
by AngryBoi ·https://itunes.apple.com/us/app/top-2-bottom/id985853372?ls=1&mt=8 -
I need your opinion please :)
by AngryBoi ·You could have 3D art and use the new custom collisions to only have detection of top of the blocks. Just some advice if you're still trying to figure out how your goin to do this -
[Solved] Object Rotation
by The_Gamesalad_Guru ·Center point is x = 0 y = 0. From an actors center of zero the number is negative going up and positive going down. So an actor 50x50 from middle to top is 0 throu -25. Middle to bottom is 0 throu 25. -
Should the GameSalad team fix the friction attribute?
by BigDave ·But you can move some actors from a moveable layer to a none scrollable a couple of times. I had around 3-4 crashes doing this today and also the last weeks. Rather hunt down that small things and mak -
Pacman type movement of enemy
by ParkGames ·I have a Pacman like game but instead of ghosts the player must escape fire. This allowed for random movement around the maze by the fire - it is spooky though that the fire seems to know where you ar -
Should the GameSalad team fix the friction attribute?
by Armelline ·Off the top of my head: -
Playing songs sequentially
by mhedges ·I searched for the referenced topic, but no results really dealt exactly with it (most music threads deal with music across scenes, playing music from your device, that type of stuff). -
Ad hoc version moving slow on Android (Inconsistent speed across viewer, creator, and ad hoc)
by chaosmasterro ·an ad hoc test my game performs very slow. On top of it being slow, I have a few loops in my game to check through an 8x8 grid that also runs extremely slow, but this only happens in my ad hoc build. -
Problem with actors not showing up after switching scenes.
by tatiang ·Does ANYTHING show up on your second scene? Each scene has layers but scenes are not part of layers... what do you mean by "move [the 2nd scene] to the top layer?"