-
Update Please!
by firemaplegames ·It also has capabilities for joints, impulse forces, angular friction like car tires, and some other things I can't recall off the top of my head. -
Update Please!
by JGary321 ·Have to say the memory leak/slowdown is now at the top of my priority list. But +1 for color coded rules. Ideally like that idea. -
Destroying actor when health bar disappears
by Hunnenkoenig ·I don`t exactly know, how your settings are made, but you can just reset every attribute, which is tied to the main actor when the main actor is destroyed and use change velocity, but don`t forget to -
Rolling a ball on a wave lined ground - possible?
by StormyStudio ·One work around depending on your design, you could create lots of small objects 'squares, rectangles and circles' that you can lay over your 'waves, hills' to create a suitable solid layer for the ba -
Destroying actor when health bar disappears
by skippy ·it worked a treat and while i got you you might know this as well, if there is a following actor to the main actor that was destroyed and you want the following actor to fall down when the main actor -
Some buttons not working
by synthesis ·Mine all seem to work...usually when I have a problem with one...it is a rule execution sequencing issue. Remember that the behaviors are executed from the top down inside a rule...not all at once. -
How can I pause my game?
by synthesis ·I figured this fix...but is there a way to stop all physics in mid stream and resume their realtime behaviors? It seems in a simple pause switch, it would destroy all physics effects in process. -
What are the best movements for a game drive? HELP ME PLEASE
by scitunes ·not sure about the smoke. But I would take codemonkey's shared project for the joystick and just put in your own levels and graphics. The joystick works great for 360 movement like you want with a top -
Can Some make me a rocket upwards and a laser downwards and star plz
by scitunes ·For that rocket I used a pencil graphic and some other weird thing (the bottom) along with the flame (all of these came as a part of Art Text). Then I gave each image a preset effect and copied them a -
Z is for Zombie 2.0 - YouTube Video
by nulo ·so im not sure if I just start from scratch or open the old project and work on top of that. -
Destroying actor when health bar disappears
by giacomopoppi ·you need to create an attribute, name it "Destroy 1". -
Destroying actor when health bar disappears
by skippy ·Hi I'm trying to figure out how to destroy my actor after the health bar has come to the end and vanished, i made the health bar after watching tshirtsbooth's video and everything works well when the -
Help with Camera position please
by guitarnoob ·portrait and i would like him to stay near the top of the of the screen and have a good distance of space in front of him (he's falling from the sky) -
Change name of layer (how is it supposed to work)...
by scitunes ·oh well - I never made good use of them anyways. Though I really wish you could lock a layer. I am a pro at dropping 100 actors into a scene and then realize that I put them all on the HUD! -
Change name of layer (how is it supposed to work)...
by StormyStudio ·How are you supposed to change the name of the layers, I can do it but I have to try clicking loads of times to get it to give me the option to change it. -
Advice for new developers (including me)
by JamesZeppelin ·If they go paid and are in the top 25 in the first day then a would think some of the updates count -
Advice for new developers (including me)
by JamesZeppelin ·I've been trying to play most of the top games. It only makes sense that if you want this to be a serious job that you would study your field. -
Random Not "Random" ANY FIX PLEASE
by beaudoin_n ·Ok so I want to spawn ( unless 40 spawn destroy per level is too much then I'll find a way to move) one random object ( I have 5 in level 1 then 6 different ones in level 3 etc... Real max is 10) ever -
different random locations for 2 actors?
by POM ·but i want the random location to be different from each other so that they won't appear on top of each other. -
I giv up. spawn an object after one is destroyed and have it work properly?
by firemaplegames ·I don't know your situation, but you could simply move the block back up to the top of the screen instead of destroying/spawning. Reset the counter/alpha etc... when you move it back up.