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BUG: Resolution Independence apparently doesn't include icons.

synthesissynthesis Posts: 1,693Member
edited 2:13PM in Tech Support
It appears in the last 2 apps we released using resolution independence that the icon being used is low resolution on all devices.

During the compile of the app, we uploaded a hi-res 114x114 icon but the 57x57 icon is being used on the iPhone 4G.

Hopefully this can be fixed soon as we look really bad advertising retina display quality and our icon (the first thing they look at) is muddy.

Is it a BUG or are we doing something wrong on the upload to the server?

Comments

  • hrsmediahrsmedia Posts: 522Member
    Has this been resolved?
    I was wondering about this, because I have used 114x114 icons for last couple of apps and I wasn't sure if they would appear as retina display icons. I can't test this because I don't have an iPhone4.
  • jweaver911jweaver911 Posts: 439Member
    Actually I think the bug lies in repetitive GS publishing. I noticed when I was making AD hoc builds that the first time selecting 114x114 images everything showed up correctly on my iPhone 4. However, after creating an update or doing a new build, if I didn't go and select that file again(in other words, just leave the icon as I had previously selected) then it would revert to low res.

    I'm guessing this is probably what happened.

    I made sure to go re-select the file before doing my final build submission to apple.

    When it's approved here in the next several hours I can let you know if my theory is true.
  • MagoNicolasMagoNicolas Posts: 2,090Member, PRO
    Thats Bad! Im planing on making a game with resolution independence, hope this got fixed!
    How I Enable resolution independence, I Check it and Then I Make my game 960 x 640?
    Or 480 x 320 and make images twise it size?

    Thanks!
  • jweaver911jweaver911 Posts: 439Member
    MagoNicolas said:
    Thats Bad! Im planing on making a game with resolution independence, hope this got fixed!
    How I Enable resolution independence, I Check it and Then I Make my game 960 x 640?
    Or 480 x 320 and make images twise it size?

    Thanks!

    the latter.
  • hrsmediahrsmedia Posts: 522Member
    jweaver911 said:
    Actually I think the bug lies in repetitive GS publishing. I noticed when I was making AD hoc builds that the first time selecting 114x114 images everything showed up correctly on my iPhone 4. However, after creating an update or doing a new build, if I didn't go and select that file again(in other words, just leave the icon as I had previously selected) then it would revert to low res.

    I'm guessing this is probably what happened.

    I made sure to go re-select the file before doing my final build submission to apple.

    When it's approved here in the next several hours I can let you know if my theory is true.

    That is interesting, I will make sure to reselect my icon when I do my final build in GS. Thanks, let us know the results with your latest app.
  • hrsmediahrsmedia Posts: 522Member
    Has anybody else tested this?
  • jweaver911jweaver911 Posts: 439Member
    By the way... My app is downloaded direct from the store. It has a retina-ready icon :) My theory confirmed!! ;)
  • hrsmediahrsmedia Posts: 522Member
    That's good to know, thanks jweaver
  • reddotincreddotinc Posts: 653Member
    jweaver911 said:
    Actually I think the bug lies in repetitive GS publishing. I noticed when I was making AD hoc builds that the first time selecting 114x114 images everything showed up correctly on my iPhone 4. However, after creating an update or doing a new build, if I didn't go and select that file again(in other words, just leave the icon as I had previously selected) then it would revert to low res.

    Correct. Every time I build, I select the icon file again.

    // red.
  • jweaver911jweaver911 Posts: 439Member
    reddotinc said:
    Correct. Every time I build, I select the icon file again.

    Good to know it's not isolated :)

    - Josh
  • CodeMonkeyCodeMonkey Posts: 1,803Head Chef, Member, PRO
    Thanks. Bug now being tracked.
  • ORBZORBZ Posts: 1,303Member
    OMG! A YELLOW POST!!!!??!
  • jweaver911jweaver911 Posts: 439Member
    ORBZ said:
    OMG! A YELLOW POST!!!!??!

    I was this close *pinch fingers* to saying this ;)
  • charlieaf92charlieaf92 Posts: 84Member
    I have this issue as well. The retina icon is showing in the app store - but when I download to the device it is showing the low res icon on my home screen.
  • JamesZeppelinJamesZeppelin Posts: 1,927Member
    Yeah, I get the same thing.
    My hi res game has the icon in the store but not on the download

    ALSO*** make note. Before enabling resolution independence see if your game plays fine on a low end device.

    If it does you dont need to enable resolution independence

    Simply having larger graphics will already be hi res with game salad. ResIndy just cuts ALL graphics in half for a second build.

    From my experience it is best to make your entire game with larger graphics. only If it is having issues performing on older devices then first make a backup of your project and then add ResIndy.

    You dont need it for hi res graphics with game salad :)

    It's more of a performance enhancer for older devices as opposed to a higher res version for iphone4
  • jweaver911jweaver911 Posts: 439Member
    JamesZeppelin said:
    My hi res game has the icon in the store but not on the download

    You could fix that with your next update with the method described above :) Though a bug fix would be nice ;)

    9.0?
  • charlieaf92charlieaf92 Posts: 84Member
    BUMP... maybe we can get something as simple as this resolved quickly instead of spending time on a feature nobody wants (AKA gamesalad direct).
  • POMPOM Posts: 2,599Member
    Is there any news with this one? my icon looks blurry, and the description say retina display graphics , its a bit embarrassing...
  • MagoNicolasMagoNicolas Posts: 2,090Member, PRO
    I Have the Same Problem! Hope its solved Soon! Before I Release my NExt BIG game.
  • POMPOM Posts: 2,599Member
    Did you guys tried to contact apple for this? like maybe email them the 114x114 image file and ask them to change it?!
  • kickshawstudioskickshawstudios Posts: 13Member
    Bug is not fixed!!! i upgraded to version 9.0 and i m working on Resolution Independence project but icon is stil low 57 pix resolution on iphone 4 device! In this new 0.9 version is new publishing look with 512pix icon, so it should resize to 114 pix when Resolution Independence is checked or 57pix when is not! but its always 57 pix!!!
This discussion has been closed.