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GS has some competition, Game Maker Mac is out

UtopianGamesUtopianGames Posts: 5,685Member
Been a while since i visited YoYo Games but wow what a surprise i had when i saw they had a Mac version of Game Maker...imagine a drag and drop like GS but with loads and loads more features, great particle system and physics to die for and for a one off payment of $20.

If it goes well they will be adding in iPhone but atm it's just publish to Mac and early days.

A free trial is available to download http://glog.yoyogames.com/?cat=3

I will pop my $20 over to them later, this could be massive competition for GS as it already has a very large user base for the PC version and it seems lots are buying the Mac too.

Game maker has a very large following with great forums and we used it to make the pc version of Bumps a few years ago.

Darren.
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Comments

  • NeverbeNeverbe Posts: 117Member
    I think no one use GS to build MAC game.
    GM is something really different to GS.
    Now GS is for iPhone and GM is for PC.
    Yes GM could be a good GS enemy but only if GM will really offer iPhone support. In this case GS will be blow up by GM (a 20$ software with scripting language against a 100$ software without scripting GS won't win)
    Also the price will be so good but the GUI is so horrible.
    I "try" to use it for a month but I did't like it so i moved to TGB.
    100$ of software for MAC/PC build (no annual renew but "life" license) but it's so professional and TorqueScript is a really good scripting language. You can do almost everything you want with it...
  • POLYGAMePOLYGAMe Posts: 3,470Member
    From what I gathered looking at the site you don't NEED to use the scripting language... it's just there of you wish to delve deeper into the Game Maker. I'm downloading it now! I see it has "Mode 7". WOOHOO!!!
  • CapCap Posts: 225Member
    POLYGAMe said: I see it has "Mode 7". WOOHOO!!!

    No. Nooo. NOOOOOOOOOOOOOOOOOO!1!11
    I need to resist. I'd love to create a game like Super Mario Kart, so if somebody from Gendai reads this: IMPLEMENT! MODE! 7! NOW!
  • UtopianGamesUtopianGames Posts: 5,685Member
    I don't think Gendai need to worry just yet but they have big budgets and deep pockets so iPhone will be coming it's just a case of when.

    It will be an instant switch for me when it happens...sorry guys but i have been using game maker for years and it will be far superior when it happens....ohh and a hell of a lot cheaper.

    Darren.
  • EminemEminem Posts: 667Member
    If it could make iphone games that would be awsome! :)
  • POLYGAMePOLYGAMe Posts: 3,470Member
    Doesn't look as easy to use but I will have a mess around with it.
  • UtopianGamesUtopianGames Posts: 5,685Member
    It looks harder to use because of the bigger list of features but trust me it's as easy as GS.

    Darren.
  • PhoticsPhotics Posts: 4,172Member
    That site seems a bit sloppy to me. I think I'll wait for GameSalad to improve. I'm quite disappointed to see one of GameSalad's biggest stars advocating for competitors.
  • BarkBarkCoBarkBarkCo Posts: 1,400Member
    @Photics, The website may look sloppy, but the application seems pretty well developed and has been "Online since 1999"... :P
  • hrsmediahrsmedia Posts: 522Member
    Thanks utopian, I have been playing with this and I am liking it so far. The interface is very intuitive, and fast to use. Easy to create objects and apply actions. I created a game in a few minutes.
    Edit: Shame no iPhone support.
  • StusAppsStusApps Posts: 1,352Member, PRO
    Photics said:
    That site seems a bit sloppy to me. I think I'll wait for GameSalad to improve. I'm quite disappointed to see one of GameSalad's biggest stars advocating for competitors.

    I think really Darren is a star because of his games and not the particular tool. Remember bumps was made on gamemaker first for the pc. I'm sure you'd be the first to jump ship if you were offered a different easy to use tool came along offering you iAds for free.
  • PhoticsPhotics Posts: 4,172Member
    BarkBarkCo said:
    has been "Online since 1999"... :P

    OK, so maybe I'll reconsider using the software next year. :-)
    ...when the site is 12 years old, like mine. (Well, it's not December yet, so my site is almost 12.)
    ...but a domain name look-up says the listing was created in 2004.
  • ChunkypixelsChunkypixels Posts: 1,113Member
    I tinkered with GameMaker to do some prototyping a couple of years back and think its a decent package. Its along similar ease of use comparable to GS and Like Darren said, its got a pretty large community, and theyve managed to do some pretty interesting things with the software. Theres even 3D games built with it.

    The Mac version is still very new, so is obviously going to need some time to catch up to the PC version. I believe theyre currently working on getting the games to build and run on PSP, and Im pretty sure they'll have an eye on iPhone/iPad once the Mac version has matured a bit.

    Its definately another package to keep an eye on now theyve got the Mac version working, and another competitor to help keep Gendai on their toes.
  • StusAppsStusApps Posts: 1,352Member, PRO
    Photics said:
    OK, so maybe I'll reconsider using the software next year. :-)
    ...when the site is 12 years old, like mine. (Well, it's not December yet, so my site is almost 12.)
    ...but a domain name look-up says the listing was created in 2004.

    ...but a simple alexa look-up shows they get more hits in a month than photics.com has had in 11years.
  • MagoNicolasMagoNicolas Posts: 2,090Member, PRO
    Amazing, I also use to Make games with GM, I will love to have an iPhone Platform done by GM.
    But I think GS will make it better, it should make more features Available.
  • PhoticsPhotics Posts: 4,172Member
    StusApps said:
    I'm sure you'd be the first to jump ship if you were offered a different easy to use tool came along offering you iAds for free.

    There are three main issues I have with GameSalad...

    1) Poor communication!
    2) Pro is too expensive!
    3) Slow updating!

    I think Gendai Games could fix those issues a lot sooner than iAds (or even iPhone support) could be added to Game Maker. 1 & 2 could be fixed in a day. 3 could be fixed by actually sticking to monthly updates.

    There are other tools where iAds is possible. I could get Unity right now. $300 is not really a deterrent... neither is learning code... but I like GameSalad. To say that Darren could have been successful without GameSalad is basically an insult to this community. While my review was somewhat harsh, as required by journalistic ethics, the rest of this community was quite supportive. People from this community bought and/or reviewed Bumps. Also, GameSalad games seem to get featured more than they should. It's not just about software.

    Was it a coincidence that UtopianGames was about to give up -- announced on this forum -- and then the next day it was featured?
  • PhoticsPhotics Posts: 4,172Member
    StusApps said:
    ...but a simple alexa look-up shows they get more hits in a month than photics.com has had in 11years.

    Does Alexa properly track mobile traffic... or people smart enough not to install goofy browser plugins? Also... if you've seen 11+ years of traffic to Photics.com, what's the number? Heh, because I've certainly done better than 200,000 unique visitors in a month. I know this because I've seen similar traffic in a single month.
  • reddotincreddotinc Posts: 653Member
    Photics said:Was it a coincidence that UtopianGames was about to give up -- announced on this forum -- and then the next day it was featured?
    That's a pretty huge accusation of some off-the-pitch playmaking there dude!
  • PhoticsPhotics Posts: 4,172Member
    reddotinc said:
    That's a pretty huge accusation of some off-the-pitch playmaking there dude!

    I'm not suggesting something nefarious. Here's what I think MIGHT have happened. Someone from Apple... or someone who knows someone from Apple... pointed out the fact that a quality game was being missed.

    How do I come to that conclusion?
    AppChogie said:
    Darren fill in a form within iTunes connect requesting an expedite review I have done this last year and they did it. If you still have no joy email me because I have a contact on the approval team who I call via Skype or email if I need help and he be able to help you i'm sure.

    People watch each other here. Even though we are in competition, there is a genuine effort to help. That's why I point this out. By constantly pointing out competitors to GameSalad, I think that hurts the community. What's the goal... to get everyone to leave?!

    I know how to use Google. I can find other development tools. I don't think it's appropriate to discuss it here. To say something like, "Hey... Unity has feature X. We should have that too!" is one thing. What's going on in here, I think that crosses the line.

    Maybe I'm wrong, but I think Apple watches what goes on in GameSalad land. Probably not intently as we do, but a lot of apps get featured from this community. It suggests that they like GameSalad... A LOT... and I think that helps developers.
  • butterbeanbutterbean Posts: 4,315Member, PRO
    Can you publish games to the Android with Game Maker?
  • PhoticsPhotics Posts: 4,172Member
    butterbean said:
    Can you publish games to the Android with Game Maker?

    Here's a link to an interesting thread on the matter...
    http://gmc.yoyogames.com/index.php?showtopic=484662

    It seems like no, but they've got PSP and Mac?
  • peachpellenpeachpellen Posts: 977Member
    If Game Maker were offering iPhone publishing and was $20 I'd still stick with GS if they'd lower their prices just a bit. ^-^;
  • TymeMasterTymeMaster Posts: 527Member
    I sure hope not because Game Maker sucks. If you think people hate Game Salad, you should see how much they hate the stuff made with Game Maker !

    What I would like to see happen is Apple buy Game Salad and then release a version of it that will kick the competition's **** when it comes to 2D games!
  • PhoticsPhotics Posts: 4,172Member
    TymeMaster said:
    What I would like to see happen is Apple buy Game Salad and then release a version of it that will kick the competition's **** when it comes to 2D games!

    I was re-reading what I wrote and I just thinking about that. Apple seems to like GameSalad. Why? Here are some possible reasons... it has a great interface... it's Mac only... it promotes the sale of Apple Hardware/Software... it's easy to use... Google is entering the market with App Inventor.

    Will Apple simply buyout GameSalad and incorporate it into iWork or iLife? Wow, that would be amazing.
  • TymeMasterTymeMaster Posts: 527Member
    Photics said:
    I was re-reading what I wrote and I just thinking about that. Apple seems to like GameSalad. Why? Here are some possible reasons... it has a great interface... it's Mac only... it promotes the sale of Apple Hardware/Software... it's easy to use... Google is entering the market with App Inventor.

    Will Apple simply buyout GameSalad and incorporate it into iWork or iLife? Wow, that would be amazing.

    Exactly right! Game Salad has that Macintosh look and feel, it is easy to use, it is somewhat popular, and Apple needs to have it! Can you imagine how popular (and powerful) it would be if Apple owned it? They have the power to build an iOS and Mac gaming community around Game Salad and simply blow away Google, Flash, etc.

    Then let Apple also buy Unity...

    Oh damn would it be nice or what?
  • TymeMasterTymeMaster Posts: 527Member
    @Photics - Don't forget about Microsoft's XNA too, Apple has nothing like that, Game Salad would be perfect. Can you imagine how much nice stuff would come out for the Mac and iOS with all the talented artists combined with a company like Apple behind it?
  • jstrahanjstrahan Posts: 498Member
    Agree with photics I like GS I still look around for other options but I do not do it from here I use google
    This is like if I went to someone elses website and posted try my game it's better then these
    That's not right
  • PhoticsPhotics Posts: 4,172Member
    TymeMaster said:
    @Photics - Don't forget about Microsoft's XNA too, Apple has nothing like that, Game Salad would be perfect. Can you imagine how much nice stuff would come out for the Mac and iOS with all the talented artists combined with a company like Apple behind it?

    HEY... get out of my head. I was just thinking about Microsoft and Unity. It seems like Microsoft could use something to help them in mobile. By acquiring Unity, they give developers a direct way to port their iPhone games to Windows Mobile 7. I'm not sure if the languages are compatible though. That seems like a big job.

    With the iTV rumors, it seems that Apple is entering the console business. If it plays iOS apps and TV stuff... boom... it's now a four-way game console war. I don't know if the market can sustain four systems. That means everyone has to be ultra-aggressive. With Apple and GameSalad, there would be a lot of games... the better they make GameSalad... the better the games would be. People might buy systems just to see their games on TV.

    WOW!
  • UtopianGamesUtopianGames Posts: 5,685Member
    @Photics...im not trying to direct people away just opening there eyes to some thing new and imo pretty exciting....how many times has unity or corona been mentioned?

    And anyway the Game maker Mac is excellent news to keep GS on there toes and give us all loads more features.

    GS has a good head start but i have been with game maker for years and they guys over there work hard and fast.

    I will continue with GS but keep a VERY close eye on GM.

    They have my $20 as of today because i believe in the product and road map.

    Darren.
  • PhoticsPhotics Posts: 4,172Member
    utopiangames said:
    @Photics...im not trying to direct people away just opening there eyes to some thing new and imo pretty exciting....how many times has unity or corona been mentioned?

    Heh, way too many times... I even mentioned Unity a lot lately.

    What's the standard though? If I ran this website, I probably wouldn't like this thread.

    You mention the speed of the Game Maker developers. Is that's the main issue? Is this to shake up Gendai Games... get them to work faster? If that's the case, I can understand. I feel like my games are held hostage, limited by the pace of GameSalad. Maybe that's not a rational way to look at it, but I often wonder if I should just experiment with other game development platforms. Not having hyperlinks and iAds is an issue to me. The loading times and performance issues, also another problem.

    Yet, I think Gendai Games is a leader in this new market... or maybe they're just my favorite. When I look at the competitors, they all seem to have their issues.
This discussion has been closed.