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Has Apple ever rejected a game because of content?

nightskynightsky Posts: 23Member
edited November -1 in Introductions
Are there any types of game that Apple do not allow? Or have you had any games rejected because of content that should not be there?


  • jonmulcahyjonmulcahy Posts: 10,380Member, Sous Chef
    Yes. Many times.

    Sex, political issues, cultural issues. Just do a quick google search and you'll see tons.
  • design219design219 Posts: 2,273Member
    scitunes recently had this game rejected:


    HOLY NOSE JOB!: Nesen Probe: Is this the single most unappealing game in the history of GameSalad? I can't seem to give it away! Anywhere. But if anyone want's to try it out, codes are still available near the end of the thread!
  • synthesissynthesis Posts: 1,693Member
    Apple will generally reject your app if it contains any of the following.

    - crude/distasteful stuff (poop - these used to be approved...but not anymore)
    - excessive and gratuitous language (possibly if Apple thinks its too much - although I saw a recent "swear word interpreter" make it through)
    - nudity (men or women (incl. breasts)...some naked baby butts make it though if tastefully presented...usually in a baby app)
    - racially/culturally charged content (anything negatively targeting a specific group of people)
    - negative political targeting (and other celebrities or world figures for that matter)
    - extremist content (jihad, nazi or KKK for example)
    - rip off or lack of content apps (pointless apps only designed to take your money - not enough filtering of this IMO)
    - anything Apple thinks will get them in trouble with the public (like the shaking baby app that was pulled when the press uncovered it - the app was "shake the baby till it dies")

    But most everything else goes. They are fairly long as you don't go "too far".
  • juntaoujuntaou Posts: 9Member
    Near the beginning of the app store boom there was a baby shaking game that was originally accepted then shortly there after rejected and pulled out of the store. Also there was an app called I am rich that cost 1000 dollars and did nothing but display "I am rich". It was accepted then later rejected as well. Oh lol I didnt read all of the post before mine but it was covered.
  • StusAppsStusApps Posts: 1,352Member, PRO
    Add to that list anything that has a little laugh at apple. Well.... It's not rejected yet but they are sitting on an app of mine that could be seen to have a little laugh at their expense. It's been in review for nearly 6 weeks now, they refuse to answer emails about it's status as well. I am assuming they are just gonna wait on it indefinitely. Does anyone know if anything in the terms sets a maximum time for them to actually make a decision?
  • synthesissynthesis Posts: 1,693Member

    If its been in there that long and you have contacted them...then more than likely...its working its way up the chain of command. The low levels couldn't approve it because of the dig on Apple. Then it moves its way up until it gets to somebody with the authority to take the heat. More than likely it is waiting for a VP or an Exec to decide on it...if its been 6 weeks.

    We had our iSniffit app spend 3 days in review (normally 2-4 hours). We think it was because we claimed "it really works!". At first sounded like we claimed the app really produced smells...but if you read all the see it "Really Works" at fooling people that it makes smells. We suspect it took a higher authority to approve it which is why it took longer to approve it. Yours having a negative dig on Apple may be causing it to wait for some higher level people to decide on it. And your app approval may be low priority for a "busy" exec.

    Be patient.

    And no...there is no maximum wait time. Remember...nearly 2 years ago it took 6-8 months to get an app even looked at.
This discussion has been closed.