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Comments

  • design219design219 Posts: 2,273Member
    Must be harnessing the yet to be seen power of HTML 5.
  • Rob2Rob2 Posts: 2,402Member
    fmg will be happy...javascript heaven
  • AppChogieAppChogie Posts: 503Member
    thats one to watch!
  • Rob2Rob2 Posts: 2,402Member
    actually I'm happy ...that looks amazing
  • giacomopoppigiacomopoppi Posts: 914Member, PRO
    That looks really cool....... :) also based on the video you dont really need to code. You just drag and drop pre-made code blocks. :)
  • Rob2Rob2 Posts: 2,402Member
    probably the best of both worlds ?
  • nulonulo Posts: 315Member
    already subscribed to their beta
  • giacomopoppigiacomopoppi Posts: 914Member, PRO
    i cant find their site... where did u subscribe,nulo?
  • RHRH Posts: 1,079Member
    Wow, I must admit, I usually hate it when members post about other Game developing software but this seems to be amazing.

    Found this as well



    I'm still 100% a GS user though :)
  • POLYGAMePOLYGAMe Posts: 3,470Member
    Wow! Is that the Anussex Engine?!?!?!

    LOL.
  • BeyondtheTechBeyondtheTech Posts: 809Member
    I don't want to sound like the only selfish one here, but how is this engine going to make us money?
  • giacomopoppigiacomopoppi Posts: 914Member, PRO
    well... how does farmville make money??
    In-app purchases. (btw i do NOT play farmville. i hate it)
    it is always in app purchases: people buy:fake money, gold, virtual coins ect....
  • giacomopoppigiacomopoppi Posts: 914Member, PRO
    Travian.com made a fortune selling gold! with over 10000 players in every world, 10 worlds per server, with a total of 33 servers.
    that is a lot of money, and i read that over 75% of peoplre who play that game bought the virtual gold.
  • design219design219 Posts: 2,273Member
    BeyondtheTech said:
    I don't want to sound like the only selfish one here, but how is this engine going to make us money?

    Scrrrrrrrrrrreeeeeeccccchhhhhhh.

    Darn good point. It would take some sort of system to manage in-app purchases and advertising. This may be more of a toy in the long run.

    _________________________________

    HAPPY NOSE JOB!: Nesen Probe is on the App Store. If anyone want's to try it out, codes are still available near the end of this thread: http://gamesalad.com/forums/topic.php?id=8097
  • MagoNicolasMagoNicolas Posts: 2,090Member, PRO
    Very interesting. You can also mike Lite version of your games for people to test in Facebook or webs.
  • WortekWortek Posts: 33Member
    Awsome, they said we would be able to edit our games directly on iPad. That's just awesome. Can't wait till the end of the year.
  • fmarkusfmarkus Posts: 42Member
    How is it going to make us money?

    From their website: "Can be packaged as a native application".
    Means you can just sell your games as regular apps on the Apple store I think...
  • POLYGAMePOLYGAMe Posts: 3,470Member
    They'll still have to be good games, though... amazing how this concept just doesn't get through to some people.... LOL.
  • vegasmike1vegasmike1 Posts: 192Member
    I think there will be lots of companies that rush to this kind of software, html5 has some cool stuff, and rest assured that Apple will be on this band wagon also. The truth is that not everyone has an Idevice, so the world can be your oyster, hoping they spawn pearls. But I think that the folks at GS probably have a bit of head start on this process, making claims of NO CODE TO WRITE however is total bs, it you want to make a bouncing ball game, that does what they show, probably true, but make a shooter, or castle or cannon game, etc etc, not so sure that claim will hold up. The big question is this we will run out of game ideas.

    As for making money, well make a great game, put up a web site and drive people to the site and get some advertisers, hmm sounds like IAd kinda sort of, maybe. Oh well back to the keyboard and GS to finish our next game, SLAM THE HAM.....heheheh
  • aalzankiaalzanki Posts: 283Member
    can people play the game offline on the iphone?

    Regards,
    aalzanki
  • ktfrightktfright Posts: 964Member
    sticking with GS.
  • RHRH Posts: 1,079Member
    There is a new video:

    I'm interested to see how this turns out although, as ktfright said, I'll be sticking with GS.
  • firemaplegamesfiremaplegames Posts: 3,206Member
    Weird! I just watched this video today for yet ANOTHER online javascript engine based on HTML5, which also looks great...

    This one is called the Impact Engine:



    I love that all these new engines keep coming out. It's a fun time to be a developer!
  • RHRH Posts: 1,079Member
    I had just played that game when I posted that video :)
This discussion has been closed.