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Well I bit the bullet and went pro

TymeMasterTymeMaster Posts: 527Member
edited November -1 in Miscellaneous
Pro Unity 3D and iPhone Advanced, will get Android too shortly.

I've been evaluating both (GameSalad Pro and Unity Pro), and I decided on Unity Pro. I will still mess around with Game Salad, but I will not be going pro with it. Basically I think Game Salad 99 version is nice, but pro is way overpriced and limited (does not have all the functionality of Unity). I did it today because 3.0 will be out soon, and when its out the cost goes up. So now, my wallet is $2100 lighter lol. (only 2100 because I already owned iPhone Basic plus got a discount for buying Unity Indie before it was free).

Comments

  • TymeMasterTymeMaster Posts: 527Member
    I'll still have the $99 version :)
  • TymeMasterTymeMaster Posts: 527Member
    It's a no brainer to pay $99 for Game Salad! It was the pro version that doesn't look pretty. So I figured well I can do 2D with either $99 GS, or Unity 3D Pro (if I don't want the GS logo).

    I've been using U3 beta and it is real nice! I look forward to the GS update too, the 99 buck one. If pro was like $500, it would be a no brainer, but a 2D engine without scripting capability will never be worth 2k for me.
  • PhoticsPhotics Posts: 4,172Member
    Oh wow, this post is like a huge insult to Gendai Games. I was getting ready to congratulate someone, for bravery and courage. Instead... you went with Unity. Unfortunately, that community is more far along. I'm not really interested in 3D games though. I like 2D games on portable systems. 3D would likely give me motion sickness.
  • TymeMasterTymeMaster Posts: 527Member
    Not really Photics, Gendai should be interested as to why they lost a pro sale. I'm still a customer, just not pro thats all. But I think they should change their pricing to bring it in line with reality considering it doesn't offer even a fraction of what the other engines do at that price (> 2k).

    If they sold pro for $500, I would buy it tomorrow! Even if all it did was remove the GS logo and allow URL linking.

    By the way, you can do 2D games with Unity 3D. Zombieville USA, Skee Ball, and Doodle Bowling are examples. It's as easy as creating a single plane in the X/Y axis and render textures to it. In fact, when you use XCode and OpenGL, that's how you do 2D, its also how Cocos2D works :)

    What I like about GS is the raw speed at which you can get a 2D game up and running.

    http://unity3d.com/gallery/game-list/
  • PhoticsPhotics Posts: 4,172Member
    TymeMaster said:
    If they sold pro for $500, I would buy it tomorrow! Even if all it did was remove the GS logo and allow URL linking.

    Well, there's the message for them to read. I even made it bold. I imagine a lot of people here would become Pro subscribers at $500 per year. At that level, Gendai Games would pretty much ensure Pro renewals and bring in new customers.

    I too think Gendai Games is making a mistake by charging too much for Pro.
  • design219design219 Posts: 2,273Member
    Be sure to let us know when you get a game on the app store.
  • peachpellenpeachpellen Posts: 977Member
    design219 said:
    Be sure to let us know when you get a game on the app store.

    Ditto.
  • beefy_clyrobeefy_clyro Posts: 5,390Member
    design219 said:
    Be sure to let us know when you get a game on the app store.

    +1

    I would also go pro for $500 tomorrow, at the moment, no way would i even contemplate it
This discussion has been closed.