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How to make visible when meeting certain condition

diegocsdiegocs Posts: 531Member
edited November -1 in Working with GS (Mac)
i have an actor that is supposed to turn itself visible (visible attribute) when a specific game attribute is 0, but i have no idea how to do this

Comments

  • ChaserChaser Posts: 1,453Member
    The color option has alpha set it to 0 then when certain game attribute or collision happens change self alpha to 1
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