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Can we use oval or circle shapes as actors?

xyloFUNxyloFUN Posts: 1,593Member
edited November -1 in Working with GS (Mac)
I have a situation where I need oval actors instead of rectangular or square ones.
Is that possible?
If not, I cam improvise around it but it would be better if there was a proper way to do it.

Ciao for now :)


  • JohnPapiomitisJohnPapiomitis Posts: 6,256Member
    Go into the physics attributes of the actor and you can selcect circle or rectangle collisions shape
  • scitunesscitunes Posts: 4,047Member, Sous Chef
    No ovals. If you have an actor that is 100x50 and set it to circular collision shape the collision zone will be a perfect circle with a diameter of 50 that is centered in the actor.
  • xyloFUNxyloFUN Posts: 1,593Member
    John, THAT is such goodness!
    I'm so glad I asked because I was almost certain that I'm out of luck on this one.

    Thanks for all your help :)
  • xyloFUNxyloFUN Posts: 1,593Member
    Thanks scitunes, I think I'm ok as long as I get a circle because a square would not work for my next project!

This discussion has been closed.