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cocos2d, anyone ever tried?

expired_012expired_012 Posts: 1,802Member
edited November -1 in Working with GS (Mac)
Huge success games such as trainyard, super blast, and stick stunt biker were made using cocos2d. Has anyone ever tried using it, and how difficult is it to use?

Comments

  • kadinshinokadinshino Posts: 82Member
    iv played with it for abit before i went to game salad. i really do love it alot but its much more code intensive. so if you know xcode then i recommend it :D if not then stay with GS
  • expired_012expired_012 Posts: 1,802Member
    Im playing around with it right now, and first Impression is that it's extremely powerful
  • JohnPapiomitisJohnPapiomitis Posts: 6,256Member
    Its really good. Look at chipmunk too
This discussion has been closed.