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Bug with interpolate music volume?

gyroscopegyroscope I am here.Posts: 6,577Member, Sous Chef, PRO
edited November -1 in Tech Support
Hi, don't know if this has been mentioned before, but there seems to be a prob with fading the music volume. I don't think I've done anything wrong with the straightforward Rules, but the music doesn't fade nicely, it seems to cut off a second before it's been totally faded.

The Rules I have:

Interpolate game.Audio.Music.Volume to 0
Ease out (makes no difference if it Linear)
Duration 5

After 5 seconds Run to Completion
Stop Music
Change Attribute game.Audio.Music.Volume to 1

Deleting the Stop Music temporarily doesn't make any difference.

""You are in a maze of twisty passages, all alike." - Zork        temp domain


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