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multiple profiles?

rdcuberdcube Posts: 361Member
I was wondering since I haven't made anymore games but planning on getting back again this year (since I renew licenses, might as well, right? ;)

Do we still have to create individual profiles (e.g. myGameDev & myGameAppStore)
or could we just use *.development and *.AppStore?

Thanks,
RD

Comments

  • tenrdrmertenrdrmer Posts: 9,934Member, Sous Chef, Senior Sous-Chef
    That honestly made no sense.

    To create test builds you must create a bundle id an provisioning profile for your adhoc builds and then when you are ready to submit you must create a distribution provisioning profile which is also matched with a bundle ID and use that to build your game. Hope that helps or makes sense.

    Oh and you also must download a development certificate and distribution certificate but those will be the same ones used for all app signing

    It's not my fault I never learned to take responsibility for anything. ;)

This discussion has been closed.