spawning help please?

blastfactorblastfactor Member Posts: 72
edited November -1 in Miscellaneous
k, i have it so that whenever i shoot a ball and it hits a wall, it destroys and goes back into the (gun)

everything is working, but it doesnt spawn again... this is what im doing:
(in the ball actor)

-Overlaps or Collides with enemies

-change attribute self.CreateBall to true

-destroy actor

-when Attribute self.Createball = true

-Spawn Actor
-direction 0
-position 1 Relative to Scene
-position 10 Relative to Scene
-layer order: front of layer

-Change attribute self.CreateBall to false


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