My new tank game!

julesventurinijulesventurini Member Posts: 10
edited November -1 in Announce Your Game!
I uploaded a new tanks prototype. Can someone please tell me why some of the bullets mess up. I think it's because of spin. Thanks.


  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Thanks for uploading your game. We like that.

    I like to learn by example. If you take a look at the Space Rocks template and look at the behaviors in the missile actor, that may help you with the issue you are having with the bullets.

    What type of behavior do you want the bullets to do once spawned by the tank?
    It looks like your bullets have some sort or random acceleration or velocity.
  • julesventurinijulesventurini Member Posts: 10
    Yeah I know! It's really weird, I just want them to shoot at a given velocity and not gain momentum.
  • CodeMonkeyCodeMonkey Head Chef, Member, PRO Posts: 1,803
    Which behavior(s) did you add to the bullets?

    It looks like it would only need a Move(relative to actor), Rule(when collides with wall), and Destroy(when rule is true).
  • julesventurinijulesventurini Member Posts: 10
    I made exactly everything right! I could send you the file. I am now just very confused. I messed with values for ages with no result. I think that it's to do with the bullets which get spin. I'll try with a missile.
  • julesventurinijulesventurini Member Posts: 10
    Woohoo!!!! My game now works. Sorry for double posting.
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