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Implementing asteroid-like physics

KamazarKamazar Posts: 287Member
edited 5:40AM in Working with GS (Mac)
I've looked at both the asteroid clone file and the top down racing one. I can't emulate the drift physics. Every time I move my character and let go of the arrow key, it stops suddenly. How do I allow momentum to take-over and just let it slide?

Comments

  • CodeMonkeyCodeMonkey Posts: 1,803Head Chef, Member, PRO
    Use Change Velocity or Accelerate instead of Move. And add the Drag behavior if needed.
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