tenrdrmer said:If you look at all of Steve's posts where he mentions GC. He has always refereed to it as Game Center leader-boards. I have a feeling there will be no achievements option in this release.
Cap said:Hum... when thinking about GameCenter, there are achievements, leaderboards and online multiplayer. So, do you think GameSalad is concentrating on leaderboards for now?
tenrdrmer said:I would guess that it's a pro only feature.
calvin9403 said:that will make a lot of people want to buy pro
tenrdrmer said:That's the idea. Or my case make me want to renew pro.
jsaligeri said:It is time to say goodbye to Corona and that gang. Non-coders rejoice.http://www.ziplinegames.com/The open source Moai SDK enables game developers to focus on great gameplay and content, code in the easy-to-use Lua scripting language they already know, use ready-to-roll libraries for animation and physics, and avoid rewriting game code for different devices. We’ve all been there: happily coding away at with a third party library or toolset and then…stuck. Memories of that sick-to-your-stomach feeling that comes from outgrowing a platform are why the Moai SDK is open source. If you ever hit a wall with Moai SDK you can easily look at the source code, write your own plug-in to extend Moai, or alter the Moai runtime and libraries as needed to make your game great.Moai produces native applications on iOS and Android. The Lua engine and libraries are compiled from C++ and are faster than Objective C code. The Lua script is run as interpreted byte code, but since very few Lua instructions are processed among all the input handling, rendering, animation, collision detection, and physics math running natively, overall app performance is wicked fast. Silky smooth. Fuh-gedda-boud-it.JS
tenrdrmer said:Not real sure how that belongs in this thread.
jsaligeri said:It is time to say goodbye to Corona and that gang. Non-coders rejoice.I Love GameSalad!!!JS
Dr. Sam Beckett never returned home...
okimoki said:I already started working on another longtherm project in UNITY, but if roadmap will be promising i might consider waiting..
jtadeo said:Not sure why some have a visceral hate for a product that is completely different than the one being sold here.I create Corona based apps and there is no way that the current version of GS or from what it appears what's coming down the pipes will match what is possible with Corona.This forum will do well to stop being so anti-Corona. Don't get hung up on the technology. Use the right tool for what it is you are trying to do.In the next set of games I'm creating, I am using GameSalad because it matches the specs for my projects. However the moment I need Open Feint, Multi-player support, WebUIView, TCP/IP connections, sockets, camera, SQLite data manipulations, Facebook, Twitter and SIMS like functions - Corona is what I would use. GameSalad does not offer it and since there is no roadmap, they aren't offering it at all imho.So please, stop bashing Corona. It's just another tool in your arsenal that you can use when the right time comes. If none of the items I mentioned is something you may need in your apps, then GS is for you.Good luck.
jsaligeri said:i just think they have an arrogant attitude and tout features that GameSalad can't offer and I feel like they push their features in front of our faces. There are more non-coders than coders out there and Lua is not that easy as they claim to be.I love GameSalad! JS