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edhedh Posts: 23Member
edited November -1 in Introductions
Now that I've been around for a week, I figured I should say hello! :-)

Just broke down and bought GS tonight, and already have the viewer and my first prototype running on the phone. Now to figure out the rest (warning - questions on the way!! :-) )

I've played with Obj-C / Cocos2D, Torque2D & Unity - GS was by far the easiest to pick up. In about 2 nights I got as far as I did in 2-3 weeks (evenings) with Obj-C/Cocos. Very cool platform, and I am excited to watch it grow.



  • EastboundEastbound Posts: 1,074Member, BASIC
    Welcome aboard! I went through the same process pretty much, too.
  • ktfrightktfright Posts: 964Member
    Don't worry, it only gets easier and better from here. Welcome to the club!
  • design219design219 Posts: 2,273Member
    I'll say hello too. I've been playing with GameSalad for a few weeks and just bought membership a few days ago (took advantage of the Christmas sale).

    I'm coming at this from the graphic design side of things... no programing or even game experience, but I'm having a lot of fun. I hope to submit my first game in a couple weeks. I'm loving GameSalad!
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