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What about primitive PATH finding algorhytm?

LARSLARS Posts: 19Member
edited November -1 in Working with GS (Mac)
I would like to see in the offitial release of GameSalad 1.0 at least one primitive PATH finding algorhytm for creating a Heroes and Diablo prototype games) For that, it will be nice to implement a cell style games support) Think about that)
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