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Fruits of my labor :-)

bluebyu25bluebyu25 Posts: 500Member
edited November -1 in Announce Your Game!
Hey guys just wanted to show what I've been working on for my update and get some feedback. Its a big update....a brand new game mode, leader boards, optimization, new graphics, added stats, and more stuff. Anyways here are some screens:

The new menu with the new modes/stats:

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And here is the stats page:
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This is what the player sees after he hits play...it brings up this screen to choose between the two modes. I wanted to contrast the themes of the "classic" mode and the paper themed "time attack"...I think it came out alright.
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In Tap Them, I have a nuke actor that you hit and its supposed to get all crazy, but the cause just wasnt worth the effect. For the update, I made the point value higher for it and the bombs more optimized so no performance is lost (I interpolate and recycle instead of spawn and destroy) so now the player will WANT to hit it. Plus I added this background that shows when you hit it and it kills all the music and just plays this dead hum noise (think Limbo) so that mixed with just the sound FX turned out really cool:
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This is a screen of the paper themed time attack that I drew some graphics for:
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Here is what the player will see when the time is up on time attack:
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So yep this is all new in my update to Tap Them....many thanks for all of your help and support. I always enjoy reading everyones game dev threads so I thought I would post one of my update, I always like to see what everyone is up to. Feel free to leave feedback, thanks!

Comments

  • bluebyu25bluebyu25 Posts: 500Member
    Thanks TSB.....I used your "slide to play" demo on gshelper.com and tweaked it for my game. It was a big help!
  • bluebyu25bluebyu25 Posts: 500Member
    Also, here is my pause screen I got around to finishing recently for the paper themed time attack:

    image
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