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when explaining things in a tutorial/video

starcatstarcat Posts: 107Member
edited November -1 in Working with GS (Mac)
i know a lot of you have helped out the community with videos especally tshirtbooth. but one thing i want to mention. there are certain things you are saying that is confusing to new people. for example. when you are talking about Self expressions. you need to explain that Self = the current guy you are selecting.. because for 25 minutes i was like.. IDONT SEE SELF WHERE AM I MESSING UP??

it drove me friggin crazy before i just tried something and i was like OH it automatically calls itself "self"

theres things like this that might be common to you but to people who are just getting into game salad its just insanely confusing. just a heads up.

Comments

  • DrGlickertDrGlickert Posts: 1,135Member
    starcat - I totally understand where you're coming from. However, you have to keep in mind that most of the videos that TSB does these days are for specific issues for people that have been using GS for some time. If you're confused about the basics of GS then I suggest you spend some time on YouTube and watch the videos on GameSalad Cookbook that TSB put together. There are some videos for brand new users to help them understand the interface, attributes, etc.

    I don't mean this to come off as mean, but most videos that advanced users are posting are "walking" videos, and you have to know how to "crawl" before you can walk.

    With that being said, if you have a question about the videos, nearly all advanced users have seen these videos and can answer questions about them for you (I've watched many of them multiple times). So instead of spending 25 minutes looking for a self.attribute, post to the forum and ask us where the self.attributes are. We're all here to help!

    Good luck with your apps!
  • starcatstarcat Posts: 107Member
    i wasnt just talking to tshirt i was just saying in general.
  • mangaroomangaroo Posts: 419Member
    he wasn't saying you were talking to tsb he was saying read page one before 15 :D otherwise there will be a few other pitfalls (such as timers not working with random expressions, unlocking an actor from its prototype to access Scene attributes) also search using google, type: site:gamesalad.com searchItem .. i know you were probably just venting but we've all been there..at least it doesn't take as long to learn as any other way to make a game on the iphone afaik!
  • starcatstarcat Posts: 107Member
    i am reading page 1... im talking about page 1.
This discussion has been closed.