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Publishing

bentzmikebentzmike Posts: 7Member
No matter what I do I always get the same error: "Application failed codesign verification. The signature is invalid." Please help I cant find anything that helps

Comments

  • tenrdrmertenrdrmer Posts: 9,934Member, Sous Chef, Senior Sous-Chef
    1. Do you have an Apple Developer Account?
    2. Have you created, Downloaded and install Developer, Distribution Certificates
    3. Have you created a unique Bundle ID
    4. Have to Created a provisioning profile using that bundle ID
    5. Do you have devices added in your provisioning portal with those devices added to the provisioning profile.
    6. Have you downloaded the created provisioning profile and installed it by dragging and dropping to iTunes
    7. Did you select that installed provisioning profile when you are publishing in GameSalad.

    There are several reasons you would get a code sign issue but they almost always can be traced back to the profiles or certificates you are using.

    It's not my fault I never learned to take responsibility for anything. ;)

  • bentzmikebentzmike Posts: 7Member
    Yes to all of them. I have selected the distribution provisioning profile, and im trying to publish it, compress the file and submit it via the loader. I get the error once upload it using the loader.
  • tenrdrmertenrdrmer Posts: 9,934Member, Sous Chef, Senior Sous-Chef
    Ah I see. Make double sure the Bundle ID you have setup in tunes connect is the same one you have on the distribution provisioning profile.

    It's not my fault I never learned to take responsibility for anything. ;)

  • bentzmikebentzmike Posts: 7Member
    yeah they look the same, under the distribution tab the app id is the same
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