""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
ultima said:it is awesome indeed.(but it'll be more awesome if they didn't charge me $500, for not much of anything)
Dr. Sam Beckett never returned home...
ultima said:what support stuff... lol. it's all the love that the community provided, the sous doesn't get paid i suppose, i still don't know where to find priority support, would someone shed some light?
quantumsheep said:It's not said enough, is it?I just renewed my dev license for iOS with Apple - this will be my third year making iphone games pretty soon - something I could never have imagined all that time ago!Yes they've made some mistakes, and yes there are things I would like to come sooner. GameCenter Achievements for one. Add to that stuff like social networking features, and arrays. I think they've got their priorities wrong for upcoming features too.But I wouldn't be here making games if it wasn't for the ease of use of GameSalad.As each game gets made, I learn more. As I learn more, better games get made. And I'm always learning.And creative people can get around the 'limitations'. Some have made adventure games, for example. Some have made card games, without arrays. That's quite an accomplishment!At the end of the day, it's a great enabler. And the only limit is you.QS