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size for Mac OS?

GamePizzaGamePizza Posts: 227Member, PRO
I'm deploying my iphone app onto MAC OS. What should the backgrounds be resized to?


  • GamePizzaGamePizza Posts: 227Member, PRO
    I created a background 1280 x 800 .png and tried to import it into Game Salad and get the reply : image is too large to safely use in game salad

    GameSalad gives me the option to resize the image. The new image is 1024 x 640.

    But this new size image is not large enough to cover the mac viewing area.

    I have to stretch the image back to 1280 x 800 after the down sizing and import.
  • PoseMotionPoseMotion Posts: 51Member

    The 11" MacBook Air's resolution is only 1366x768. It's best to keep to 720p. ;)
  • GamePizzaGamePizza Posts: 227Member, PRO
    Thanks for the response! But I tried 1280 x 720 and I get the same message:

    image is too large to safely use in game salad

    I get the option to resize the image and game salad sizes it to : 1024 x 576

    still too small to fill the background
  • GamePizzaGamePizza Posts: 227Member, PRO
    is there another size or am I doing something wrong?
  • latygo60latygo60 Posts: 27Member
    I think the max size for an image is 1024x1024, so you'll have to cut your background in two, and position it in GS.
  • theCodeMonsterstheCodeMonsters Posts: 359Member
    the BG should be 1280x800
  • BlackbirdStudiosBlackbirdStudios Posts: 493Member
    Isn't there a skip option during the warning message? Or does that cancel the import...
  • tenrdrmertenrdrmer Posts: 9,934Member, Sous Chef, Senior Sous-Chef
    No GameSalad can only handle dimensions as large as 1024 So that why its resizing. I have heard of people going in and manually changing the image in the project file to a larger file but i'm not sure what all goes into that.

    It's not my fault I never learned to take responsibility for anything. ;)

  • GamePizzaGamePizza Posts: 227Member, PRO
    1024 . . . that makes it harder on iPad and Mac developers
This discussion has been closed.