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Game settings for iPhone 4

tamhartmantamhartman Posts: 7Member
Can anyone tell me how to properly set up my camera/target platform settings for the iphone 4? I don't have one, but I need to know how to do it for a project.

Thanks :)


  • beefy_clyrobeefy_clyro Posts: 5,390Member
    Design everything the same. The only thing you need to worry about is if you are using retina images, if you are, tick the RI box, make all your graphics double what they should be, i.e. a 480 x 320 background becomes 960 x 640. Make sure all graphics are even when divided by 2 or they'll blur. Drag all images into GS, they will automatically shrink to half size, design away as normal working at normal sizes. Then when someone plays your game, if they're on older devices it will use a 2nd set of images that has been created from within your app to be half size, otherwise, the iPhone 4's will load the retina at the right size. Simple :)
  • tamhartmantamhartman Posts: 7Member
    Thanks! Where's the RI box?
  • RumiRumi Posts: 343Member, PRO
    RI stands for the resolution independence
    that on the home screen
  • tamhartmantamhartman Posts: 7Member
    Oh sorry, I had a derp moment >_>

    I just was kind of expecting there to be something else. So I just set the target platform to iphone, check the RI box, and then double resolution on everything?
  • beefy_clyrobeefy_clyro Posts: 5,390Member
    Yup, only double on your images though. You still design in GS as if it was just normal size. i.e. You have a background in GS that is landscape, so 480 x 320, the image you import for that is 960 x 640. Just make sure all your images are equal numbers when divided by 2 or they'll blur.
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